They are all Quests.
Daniel and Sotiris, i would like to change the Mystic a little bit.
Winning MP from each little Orc and killing him in one go; and than directly be able to use them for healing 2 BP is a little bit too strong for my taste.
I would accept anything where that same course of action costs at least four actions.
Transfer Power. Cost: Cast &Effect: heals only one
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Mindblast Cost: Cast &Effect: Both roll
equal to their current
, the loser loses
equal to the difference.
Concentration Cost: Cast. Effect: Heal one![]()
Detection Cost: Cast &Effect: The EWP reveals any secret door & trap in range, even the magical ones. You may trigger any trap in range and also see any enemy’s spells or special rules.
Mystic does no more win
by the difference in the mindblast, and he does BP damage.Here killing - reloading MP - Healing 2 BP would cost 6 Actions. Ok, i admit that's maybe a little bit too slow... second try here
Transfer Power. Cost: Cast &Effect: heals only one
![]()
Mindblast Cost: Cast &Effect: Both roll
equal to their current
, the loser loses
equal to the difference.
Concentration Cost: Cast. Effect: Heal![]()
![]()
Detection Cost: Cast &Effect: The EWP reveals any secret door & trap in range, even the magical ones. You may trigger any trap in range and also see any enemy’s spells or special rules.
With Concentration healing 2
: kill - heal 2 - refuel would cost... well, kill & heal one & refuel - three actions, four to heal two BP... i think that's ok.Any suggestions? An additional spell for the Mystic probably? A Change in the BP/MP distribution?

equal to their current 















, the Monster loses 




