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The Altdorf Chronicles - Chapter One: A New Beginning

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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby The Road Warrior » February 11th, 2015, 5:32 pm

Dispeller movement
The Road Warrior rolled 3 6-sided dice:
6, 2, 5


West and kill the archer


Attack
The Road Warrior rolled 2 6-sided dice:
2, 5


Archer defends
The Road Warrior rolled 3 6-sided dice:
6, 4, 5


I'm pretty sure there is a few scouts/halberdiers hiding around here somewhere.
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Gold Bearer » February 11th, 2015, 6:16 pm

Gold Bearer rolled 1 6-sided dice:
1


Spearman attacks Dordler.
Gold Bearer rolled 2 6-sided dice:
6, 4
Gold Bearer rolled 4 6-sided dice:
5, 3, 6, 1


Bowman attacks Dispeller with his sword and moves north.
Gold Bearer rolled 2 6-sided dice:
1, 1
Gold Bearer rolled 2 6-sided dice:
1, 4
Gold Bearer rolled 3 6-sided dice:
3, 1, 6


2nd scout.
Gold Bearer rolled 2 6-sided dice:
3, 5
Attack Dispeller.
Gold Bearer rolled 2 6-sided dice:
5, 3
Gold Bearer rolled 2 6-sided dice:
5, 2


1st scout.
Gold Bearer rolled 2 6-sided dice:
3, 4


Swordsman.
Gold Bearer rolled 1 6-sided dice:
2
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:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Kitch1982 » February 11th, 2015, 7:29 pm

I will take Dispellers go this time round and see if I can get rid of the Scout.

Dispeller attack:
Kitch1982 rolled 2 6-sided dice:
2, 4


Scout defends:
Kitch1982 rolled 3 6-sided dice:
3, 2, 2


following the attack Dispeller retreats East behind Conan and the Dwarf.

movement:
Kitch1982 rolled 3 6-sided dice:
3, 3, 6


Great! One Scout gone! Shall we try and enter the room and clear it?
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Gold Bearer » February 11th, 2015, 8:44 pm

I made a huge mistake on my turn. I changed my mind about whether to attack with the halberdier or swordsman and ended up doing neither. It's to late now, a turn has been taken. Arse! Carry on, it could end up working in my favour.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Anderas » February 12th, 2015, 2:33 am

Sotiris movement dices
Anderas rolled 3 6-sided dice:
1, 4, 3


Meeeeep wrong
I will take a look at the new map and then i'll see what King Conan does.


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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Anderas » February 12th, 2015, 2:37 am

Ok.
King Conan movement.
Anderas rolled 2 6-sided dice:
3, 3


Five east adjacent to the other scout
And attack.
Anderas rolled 3 6-sided dice:
4, 2, 4


Defense
Anderas rolled 3 6-sided dice:
6, 3, 6



Now i'd need the second attack but i don't have it.

Wizarsorcerer
Could you help?


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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Gold Bearer » February 12th, 2015, 3:36 am

Anderas wrote:Five east adjacent to the other scout
That scout isn't there anymore. The ones that have their cards displayed are the ones you can see. That arrow is the direction he moved when he went out of sight. The reason the bowman isn't on the map is because you already knew he was there, whereas Dispeller saw the scout when he moved next to the bowman so I put the scout in with the arrow to show that you'd seen him before he moved. It's my fault, I meant to explain all that in the post but I forgot to do it.

Take your turn again and if you attack then roll new attack and defence dice (I'd also say attack again if you were successful the first time) but keep the movement dice because they've got nothing to do with the mix up.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Kitch1982 » February 12th, 2015, 4:18 am

Gold Bearer wrote:
Anderas wrote:Five east adjacent to the other scout
That scout isn't there anymore. The ones that have their cards displayed are the ones you can see. That arrow is the direction he moved when he went out of sight. The reason the bowman isn't on the map is because you already knew he was there, whereas Dispeller saw the scout when he moved next to the bowman so I put the scout in with the arrow to show that you'd seen him before he moved. It's my fault, I meant to explain all that in the post but I forgot to do it.

Take your turn again and if you attack then roll new attack and defence dice (I'd also say attack again if you were successful the first time) but keep the movement dice because they've got nothing to do with the mix up.


Conan i suggest rather than going after that other Scout as you will need a big roll, not sure how far he is away. Let's try and take advantage of your double attack.

Rune Warrior if you can enter the room and kill the swordsman and then Conan you enter and attack the other two guys. If anyone is left after that I will attack them.

The other scout has legged it anyway.
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Anderas » February 12th, 2015, 4:53 am

Ok.
I count on you, RW and Wizard, to support me in there. I enter the room. Then one left. I attack the one left of the door at the wall. Rightleft is better than eastwest. I swear last post i was thinking west and writing east.

Attack
Anderas rolled 3 6-sided dice:
2, 1, 5


Defense
Anderas rolled 3 6-sided dice:
2, 6, 4


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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Kitch1982 » February 12th, 2015, 5:15 am

Nice job Conan!

RW if you enter and tackle the spearman then I will use one of my mind spells on the sword man as he can then only defend with 3 instead of 5!


GB can I attack the sword man through the door with my mind spell? That way RW can protect me if my spell fails! Also is it to late to cancel Dispellers retreat? Ideally I would like to keep him in his original position. But I understand others have moved since.
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