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The Manse Macabre (concluded)

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Re: The Manse Macabre (in progress)

Postby Big Bene » August 20th, 2013, 5:06 am

Aw, crap. Enough palaver.
Hurgar ignors dis bloody corridor and heads for da room to da west.
Movement:
Big Bene rolled 2 6-sided dice:
5, 6

9 steps take 'im into de corner south of the fireplace. He opens de door and sees...
Have a look ;)


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Re: The Manse Macabre (in progress)

Postby mikemacdee » August 20th, 2013, 7:49 am

Hurgar, turn 28:

...a handsome library stacked to the ceiling with books.

Image

The carpet is fairly worn here, perhaps from Baron Martense's collective hours of pacing around the room as his reading absorbed him. Perhaps here the adventurers will find a clue to the source of his dark powers.

Does Hurgar enter the room or do other things?


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Re: The Manse Macabre (in progress)

Postby Big Bene » August 21st, 2013, 2:52 am

Nice! Dat many books! Hurgar loves books! :barbarian:
A good book can help ye through many cold nights when adventuring in da wild.
Expecially when it's rainy... impossible to start a fire without some good, dry paper.

Hurgar goes two steps in and searches fer traps / secret doors.
Have a look ;)


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Re: The Manse Macabre (in progress)

Postby mikemacdee » August 21st, 2013, 5:40 am

Hurgar, turn 28 (cont'd):

ZAP!

Image

Hurgar begins to think, "It don't pay to wanna use fancy doors in this house."


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Re: The Manse Macabre (in progress)

Postby The Road Warrior » August 21st, 2013, 6:27 am

"Hmm, Hurgar has vanished again...." :shock:

Caranthir Movement:
The Road Warrior rolled 2 6-sided dice:
4, 4


Caranthir moves 3 squares East & searches for traps & secret doors.
Image
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Re: The Manse Macabre (in progress)

Postby Sjeng » August 21st, 2013, 6:54 am

AHA! TWO mysterious rooms, and TWO X's in the secret corridor! I'm gonna boldly walk east 2 steps after the Elf finishes...




Bravely bold Sir Eddy,
Rode forth from Camelot!
He was not afraid to die,
Oh, Brave Sir Eddy!
He was not at all afraid to be killed in nasty ways,
Brave, brave, brave, brave Sir Eddy!

:wizard: [b]Eddy Wizzard :wizard:
Attack: 1 :skull: Defend: 3 :whiteshield: :whiteshield: :whiteshield: Move: 2
Mind: 6/6 Body: 2/4 Gold: ?
Inventory: NA staff (1), EU bracers(+1), dagger x1 - -
Spellbook (x=cast; o=available) - -
Fire Water Air
[o] Courage [x] Water of Healing [o] Genie
[x] Fire of Wrath [o] Veil of Mist [x] Swift Wind
[o] Ball of Flame [o] Sleep [o] Tempest
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Grin's Stone Map Played a turn in a Play-by-Post game. Wrote twenty (20) articles for the Blog in three (3) sections. Created a Hot Topic. Participated in three (3) Miniature Exchanges. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Encountered a menacing Chaos Warlock!
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Re: The Manse Macabre (in progress)

Postby mikemacdee » August 21st, 2013, 8:22 am

Caranthir, turn 28:

Image

Caranthir finds no secret doors...but he does find a pressure plate disguised as a floor tile, out of the way and fairly obvious to the trained eye.

Eddy Wizzard, turn 28:

Still want to move east, Wizard? Or change your mind?


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Re: The Manse Macabre (in progress)

Postby Sjeng » August 21st, 2013, 3:14 pm

damnit! another plate... Perhaps the top X's are traps after all, trapping a hapless adventurer in the corridor, and the armoury X re-opens the trap door? Or the other way around perhaps?

What say you, fellow heroes? (and please make it quick).
If not, I shall examine the candelabra further. Perhaps light the candles or blow them all out...
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Grin's Stone Map Played a turn in a Play-by-Post game. Wrote twenty (20) articles for the Blog in three (3) sections. Created a Hot Topic. Participated in three (3) Miniature Exchanges. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Encountered a menacing Chaos Warlock!
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Re: The Manse Macabre (in progress)

Postby The Road Warrior » August 21st, 2013, 3:34 pm

Sjeng wrote:damnit! another plate... Perhaps the top X's are traps after all, trapping a hapless adventurer in the corridor, and the armoury X re-opens the trap door? Or the other way around perhaps?

What say you, fellow heroes? (and please make it quick).
If not, I shall examine the candelabra further. Perhaps light the candles or blow them all out...


Do whatever you like, there doesn't seem to be any immediate danger.

I'll be stepping on that pressure plate on my next turn if no one has already done it. ;)
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Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
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Re: The Manse Macabre (in progress)

Postby Sjeng » August 21st, 2013, 3:46 pm

Let's see what I roll:

Sjeng rolled 2 6-sided dice:
2, 1


Well, I guess that makes my choice easy. I walk to the right, let's see how far I get.
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Rewards:
Grin's Stone Map Played a turn in a Play-by-Post game. Wrote twenty (20) articles for the Blog in three (3) sections. Created a Hot Topic. Participated in three (3) Miniature Exchanges. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Encountered a menacing Chaos Warlock!
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