The Admiral wrote:Have people found this to be a real problem then? Having played FH competitively as the EW, I found it exceedingly hard to steal anything and only achieved it once during the whole questpack, and the item was later retrieved.
Really? Ice Gremlins could be rather difficult to kill with 3BP. If he survives the heroe's first attack the Gremlin could just steal a weapon and run. Unless surrounded, with 10 movement it would only take 2 or 3 turns to leave the heroes' line of sight. In such an occasion, Wizard's Wall of Stone could come in handy.
I found that Ice Gremlins are easily able to get away, as confident heroes will have mercenaries backing them up they'd be free to split up into smaller groups, or in times of battle there'd be a lot of guys standing around unable to get a shot in.
I never really noticed that the Ice Gremlin, stealing an item in a previous quest couldn't be found in the next Treasure Trove room. I always took that as a given and not that it had to be from that particular quest.