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[Quest Pack] [6 Quests] - Mound of the Beastmen

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Re: [Quest Pack] [6 Quests] - Mound of the Beastmen

Postby Spookyhappyfun » February 13th, 2018, 4:57 pm

The Admiral wrote:Finished!
It was fairly close. The Heroes were in the following condition:
Vordarth (Dwarf) 3BP's ( Elixir of Life).
Sadaril (Elf) 2BP's ( Healing 6)
Balash (Wizard) 4BP's.
Gwendoline (Princess) 2BP's.

In the final battle with Sir Vardion The EW spawned a Beastman which was placed in front of him so he was covered on all three exposed sides, but it wasn't enough. Vordarth stormed in and took one out with the Bonemangler. Sadaril shot another with his Longbow, and Gwendoline dispatched the final one with her dueling Swords. Balash then cast 'Tempest' on Sir Vardion, and so he was in for another round of attacks, but they didn't go well and only 2BP's were inflicted. Sir Vardion got to attack at last! rolling 6 combat dice (I haven't got orange dice) against Gwendoline on 4BP's, and with no healing potion, he rolled 4 skulls. Uh oh. She only rolls 2 defence dice and a third for her leather armour, but that requires a black shield. She was rolling hot in this final quest on both attack and defence, and she rolled 2 defends. Another round of attacks and 2 more BP's were inflicted. Another chance for Sir Vardion, but with the Princess safely out the room, he turned his attention to Balash.....and rolled 6 white shields! It would be his final act.

Below is a picture I took of a rather troubled Vordarth, having just triggered the 3 room ambush followed by the EW player playing the 'No Escape' card.

I really enjoyed this quest pack thanks.


I'm a little behind, but where did you get those Chaoshound figures? They look great!


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Re: [Quest Pack] [6 Quests] - Mound of the Beastmen

Postby Spookyhappyfun » February 14th, 2018, 2:52 pm

Spookyhappyfun wrote:
The Admiral wrote:Finished!
It was fairly close. The Heroes were in the following condition:
Vordarth (Dwarf) 3BP's ( Elixir of Life).
Sadaril (Elf) 2BP's ( Healing 6)
Balash (Wizard) 4BP's.
Gwendoline (Princess) 2BP's.

In the final battle with Sir Vardion The EW spawned a Beastman which was placed in front of him so he was covered on all three exposed sides, but it wasn't enough. Vordarth stormed in and took one out with the Bonemangler. Sadaril shot another with his Longbow, and Gwendoline dispatched the final one with her dueling Swords. Balash then cast 'Tempest' on Sir Vardion, and so he was in for another round of attacks, but they didn't go well and only 2BP's were inflicted. Sir Vardion got to attack at last! rolling 6 combat dice (I haven't got orange dice) against Gwendoline on 4BP's, and with no healing potion, he rolled 4 skulls. Uh oh. She only rolls 2 defence dice and a third for her leather armour, but that requires a black shield. She was rolling hot in this final quest on both attack and defence, and she rolled 2 defends. Another round of attacks and 2 more BP's were inflicted. Another chance for Sir Vardion, but with the Princess safely out the room, he turned his attention to Balash.....and rolled 6 white shields! It would be his final act.

Below is a picture I took of a rather troubled Vordarth, having just triggered the 3 room ambush followed by the EW player playing the 'No Escape' card.

I really enjoyed this quest pack thanks.


I'm a little behind, but where did you get those Chaoshound figures? They look great!


Nevermind! Apparently they're from Descent: viewtopic.php?p=77375#p77375


Rewards:
Killed a mighty Fimir! Destroyed a Zombie! Encountered a menacing Chaos Warlock!
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Re: [Quest Pack] [6 Quests] - Mound of the Beastmen

Postby LordPon » August 25th, 2018, 10:45 pm

Hello I have a question about the artefacts Bonemangler and Ashgor's Valor.

The Bonemangler card only mentions that it is +1 orange dice in attack, but it's unclear what the base attack that it's adding onto is supposed to be. If I wield the Bonemangler and I attack with it, what do I roll?

Same question for Ashgor's Valor, which only reads that it's +1 dice in defence.
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Re: [Quest Pack] [6 Quests] - Mound of the Beastmen

Postby Daedalus » August 29th, 2018, 2:25 pm

I'd assume that was added onto the basic combat dice of each Hero found on the EU character cards: Wizard 1AD, Elf and Dwarf 2 AD, Barbarian 3AD.
AD=attack dice/combat dice to attack
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Re: [Quest Pack] [6 Quests] - Mound of the Beastmen

Postby LordPon » September 8th, 2018, 2:07 pm

How would that translate to the US version?
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Re: [Quest Pack] [6 Quests] - Mound of the Beastmen

Postby The Admiral » September 9th, 2018, 4:40 pm

LordPon wrote:How would that translate to the US version?


I played with NA rules. I treated the Bonemangler as a Battleaxe i.e. 4 dice + bonus. I considered Ashgors valour to be the same as chainmail, with the BP bonus.


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Re: [Quest Pack] [6 Quests] - Mound of the Beastmen

Postby Daedalus » September 12th, 2018, 3:24 pm

I'd say an NA Bonemangler is a battle axe that gives you the attack strength of 3 white and 1 orange combat dice. And the insta-kill with 4.skulls. Like The Admiral, I'd also treat Ashgor's Valor as chain mail with a +1 BP bonus.
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Re: [Quest Pack] [6 Quests] - Mound of the Beastmen

Postby mrman2k7 » November 7th, 2019, 5:05 pm

For anyone looking to play Mound of the Beastmen who has access to a 3D printer, myself and several others have been creating figures to use with the quests.

See the collection on Thingiverse here: https://www.thingiverse.com/MrMan2k7/co ... e-beastmen
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Re: [Quest Pack] [6 Quests] - Mound of the Beastmen

Postby The Admiral » November 8th, 2019, 6:44 pm

Is the sequel available yet?


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Re: [Quest Pack] [6 Quests] - Mound of the Beastmen

Postby lestodante » November 9th, 2019, 3:57 pm

Italian translation needs a revision in several points... :(


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