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[Solo quest][Wizard] The Magic Trial

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Re: [Solo quest][Wizard] The Magic Trial

Postby Stig » August 24th, 2019, 4:59 pm

Drew wrote:A guy already wrote one for you and its pretty good. My take on his story:
"I have received a message from a fellow Wizard deep within a dungeon. His dying breath was used to tell me of a group of adventurers who are in trouble. They need magical
help, and fast. Their party was trying to rid their land of an evil Sorcerer. Wizard you need to kill the evil Sorcerer, and rescue the Elf, Barbarian, and Dwarf. Loretome has
foreseen that this is possible, but the Wizard will need to use magic wisely in order to succeed."


|_P


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Re: [Solo quest][Wizard] The Magic Trial

Postby lestodante » August 25th, 2019, 11:39 am

For me there is no real need of a story, it is just a Wizard training, he will pay something to get trained and if he will success he will be rewarded with exras (the artifacts I mentioned before are some examples)


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Re: [Solo quest][Wizard] The Magic Trial

Postby ClemGrt » August 28th, 2019, 10:51 am

Actually I'm focusing on the technical part of my custom quests. The story and minor details can easily be dealt with by the game master who can thus arrange the quest to his own view.
I'm sorry I haven't reworked on this quest so far. As a compensation I've published on my Blog three older quests meant to be played by a regular band. Do not hesitate to have a look at them and comment on my Blog
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Re: [Solo quest][Wizard] The Magic Trial

Postby Drew » August 28th, 2019, 2:50 pm

Done with my reword, hope you like it :) its exactly what I wrote to you. And its based in only the 4 Elemental spells and the Game System. Please tell me what you think. (also tell me what you'd change).

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Re: [Solo quest][Wizard] The Magic Trial

Postby ClemGrt » August 28th, 2019, 3:10 pm

You've done a great job !
Yet you removed a lot of figures I had put on purpose. This and the long discussion about my quest made me figure out I should have explained my ideas in the notes (like the expected solution). All the more you gave me some ideas to improve it.
I'll work on a V3 sticking to the idea of using the 6 families of spell on the same quest so you can keep on developping your project of splitting them (which will be useful for those who haven't the required extension).

(just a little typo in the C "cropse" ;)
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Re: [Solo quest][Wizard] The Magic Trial

Postby Drew » August 28th, 2019, 3:20 pm

ClemGrt wrote:You've done a great job !
Yet you removed a lot of figures I had put on purpose. This and the long discussion about my quest made me figure out I should have explained my ideas in the notes (like the expected solution). All the more you gave me some ideas to improve it.
I'll work on a V3 sticking to the idea of using the 6 families of spell on the same quest so you can keep on developping your project of splitting them (which will be useful for those who haven't the required extension).


Haha thanks. About the figures:
if you are talking about men at arms - I removed them so that the quest sticks ONLY to game system, no expansions
if you are talking about some monsters at the end of the quest - I removed them cause I supposed they were there so you would use the 3 extra spells categories and the wizard would be helpless against them at that point with only his elemental spells and a couple potions.

If im wrong and there is something else PLEASE explain to me. I want it to still be your quest, just to be playable for those who dont have the expansions too.
So please let me know what changes you'd do and explain to me your ideas.
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Re: [Solo quest][Wizard] The Magic Trial

Postby ClemGrt » August 28th, 2019, 3:34 pm

That's is what i'm working on but I think it is a good idea you develop your own version of the quest for those who only want to play with the basic set.
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Re: [Solo quest][Wizard] The Magic Trial

Postby Drew » August 28th, 2019, 3:39 pm

ClemGrt wrote:That's is what i'm working on but I think it is a good idea you develop your own version of the quest for those who only want to play with the basic set.


Ok will do.
So what changes would you make in my version?
Like is there something involving the Elemental spells that I changed wrongly?
Or just some suggestion to improve it?
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Re: [Solo quest][Wizard] The Magic Trial

Postby ClemGrt » August 28th, 2019, 5:18 pm

V3.0 is online !!! You can find it here
There is most probably proofreading and adjustment to do but this version should be definitely better...
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Re: [Solo quest][Wizard] The Magic Trial

Postby Drew » August 28th, 2019, 6:15 pm

ClemGrt wrote:V3.0 is online !!! You can find it here
There is most probably proofreading and adjustment to do but this version should be definitely better...


nice this is definetly improved, especially the notes. Do you think my version, adjusted for the game system only, should follow ur changes in V3 or go its own direction?
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