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hightechartist wrote:I know the rules say that you can't have more than one of each hero type. Even in the expansions that gave you female mini alternatives, it still explicitly told you that you can't have more than one barbarian or elf.
However, has anyone allowed multiples, anyway? If each player uses a different mini, and spellcasters aren't allowed to have the same spells (for wizards this would require the expansion with the extra spells), would it really cause that much of a problem?



wallydubbs wrote:I can only see it being problematic if you use multiple wizards:
A. You won't have enough spell decks to support them all (unless you use multiple repeated spell decks) at which point it might make them overpowered.
B. Their offense and defense would be severely limited by the lack of equipment they could carry. (But I suppose this kinda balances out with all the spells. But who's gonna weild the Spirit Blade if there are 4 Wizards?
emphasis minehightechartist wrote:However, has anyone allowed multiples, anyway? If each player uses a different mini, and spellcasters aren't allowed to have the same spells (for wizards this would require the expansion with the extra spells), would it really cause that much of a problem?
I find it really interesting that the NA xpac needed 5 to be survivable. Core game is too easy, xpacs too hard, seems to be the general consensus?I've playtested Frozen Horror and Mage of the Mirror using 2 Barbarians and 2 Elves respectively, with a 5 hero group; making these quests survivable. Any other quest pack it would throw the balance off in the heroes' favor, but the difficulty of the sole US expansions was ramped up to 10 due to lack of playtesting (Especially Frozen Horror). However this did cause the big bosses (Sinestra and the Frozen Horror to fall too quickly).



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