Anderas wrote:Okay, either there is no interest, or there is just the summer hole, or i did everything perfectly.![]()
Well, let's go to Howard's favorite supermonster, the giant Snake.
Here i would really prefer some feedback as I don't want to make it a simple enemy nor too deadly.
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Yeti Hug. The initial attack counts as poison damage. In the two next turns the poison will remove one body point per turn.
My
MV 5
Large monster (2X1) diagonal attack; if any hits aren't defended, poison further reduces the defending Hero's Body Points by one. (Snakes aren't both poisonous and constrictors. But hey, if you want both, this is fantasy after all.)
Anderas wrote:Now a personal favorite of mine, Thaug. Howard was using the ctulhu lore once in a while. I could point two, maybe three occasions where he really used Lovecraft's background. Thaug is coming from there, so of course he is accompanied by green light and a lot of tentacles. Once, Conan encounters him, and it is a close call. Thaug apparently is not very good in attacking, but can take a lot of damage before dying.
Thaug:
And his tentacles (i think there are 10 in the box)
In principle, you see the tentacles first. Later, Thaug will appear. It will be a fight worth a full group and some mercenaries....
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No defense
Yeti Hug or disarm?
Thaug:
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My
Tentacle
Mv 4
(0 MP)
A Hero that has his Body Points reduced by a Tentacle can't move and will automatically lose 1 Body Point from constriction at the end of his turn (until the Tentacle is destroyed.) Tentacles must remain within four squares of Thaug.
Thaug
MV 2
Large monster (2X2) diagonal attack
For the Notes: Alll Tenticles begin in play, but Thaug only appears 1-3 turns later. A constricting tentacle may pull a Hero adjacent to Thaug on its next turn. After Thaug is reduced to 0 Body Points, any remaining Tentacles are removed from the board.


































