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New Frontier: Bogenhafen

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Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

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Re: Fire & Ice

Postby Sotiris » June 28th, 2016, 1:46 am

Salvo moves
Sotiris rolled 2 6-sided dice:
1, 3
4N.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: Fire & Ice

Postby Gold Bearer » June 28th, 2016, 11:07 am

Winds Of Magic
Gold Bearer rolled 1 6-sided dice:
6

Event
Gold Bearer rolled 2 6-sided dice:
5, 3
Image
Winds Of Magic Power: 3
Party Luck: 169


Ranger
Halt
RACE:
Human
CLASS: Ranger
Blacksmith
bRuno
RACE:
Dwarven (Dwarf)
CLASS: Blacksmith
Paladin
Salvo
RACE:
Human
CLASS: Warrior-Priest
Rogue
Kai
RACE:
Human
CLASS: Thief
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: (Max Run 8) MOVE: :roll6: :roll6: (Max Run 8)
ATTACK: :skull: :skull:
(Sword)
ATTACK: :skull: :skull: +/ or :skull: -/~
(Tzeentch Staff, Two Knives)
ATTACK: :skull: :skull: +
(Spiked Club)
ATTACK: :skull: :skull: :skull: or :skull: -/
(Evil Broadsword, Dagger)
DEFENCE: :whiteshield: :whiteshield:
(Leather Armour)
DEFENCE: :whiteshield: :whiteshield: :whiteshield:
(Very Tough Skin)
DEFENCE: :whiteshield: :whiteshield: (+1^)
(Padded Armour, Helm)
DEFENCE: :whiteshield: :whiteshield: (+ Dodge)
(Evil Padded Armour)
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :greyheart: :greyheart: BODY: :redheart: :greyheart: :greyheart: :greyheart: :greyheart:
MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :greyorb: :greyorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: Amulet Of Protection, Potion Of Healing. RUNES: :greenorb: :greyorb: :greyorb: SPIRIT: :greyorb: :greyorb: :greyorb: INVENTORY:
INVENTORY: 100gp, Potion Of Magic Defence, INVENTORY:
Potion Of Resilience, 15 Arrows,
Ice Bridge, Blinding Sleet and Wall of Ice Scrolls.
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Fire & Ice

Postby Sotiris » June 28th, 2016, 12:14 pm

bRuno runs
Sotiris rolled 4 6-sided dice:
1, 2, 2, 4
follows Salvo (without the staff).

Salvo runs and stands in front of the next closed door
Sotiris rolled 4 6-sided dice:
6, 3, 5, 3
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

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Joined: November 10th, 2013, 3:23 am
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Re: Fire & Ice

Postby Gold Bearer » June 28th, 2016, 12:37 pm

bRuno is a Dwarven so runs with the lowest two of three dice. The first two are his normal movement, the second two and this one are his running roll.
Gold Bearer rolled 1 6-sided dice:
3
Image
Halt, Kai.
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Re: Fire & Ice

Postby MadMickyG » June 28th, 2016, 6:14 pm

Halt runs:
MadMickyG rolled 4 6-sided dice:
3, 3, 4, 2

Move to 1S of Kai, picking up the staff on the way and dropping it at the end. Or do I have to wait until my next turn?
Halt hands Kai the Healing potion. (He shares, but she wouldnt :P)
I believe Halt still gets affected after picking it up though anyway, correct?

Kai drinks the Potion of Healing:
MadMickyG rolled 1 6-sided dice:
5

then moves:
MadMickyG rolled 2 6-sided dice:
4, 1

2W, 2N and eot.
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


Rewards:
Created a Hot Topic.
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MadMickyG

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Re: Fire & Ice

Postby Gold Bearer » June 28th, 2016, 7:01 pm

MadMickyG wrote:I believe Halt still gets affected after picking it up though anyway, correct?
Correct. At the start of your turn if you're already carrying it or roll when you first get it during your turn so there's no point in dropping it. I wouldn't normally alter a rule mid-quest but that one was completely broken. This roll is for when Halt picked it up.
Gold Bearer rolled 1 6-sided dice:
4
All good.

MadMickyG wrote:Kai drinks the Potion of Healing:
You can't give it to her, the rule works both ways.
Unwilling to share any items or gold with other characters and they're unwilling to share with you and you can only trade with them if what you getting is of equal value to what you're trading.
One of the disadvantages of using a rogue. Halt still has the potion (roll again when it's drunk).

There's no point in rolling for the winds of magic now, I'll do it if or when I need to.

Event
Gold Bearer rolled 2 6-sided dice:
3, 5
Image
Ranger
Halt
RACE:
Human
CLASS: Ranger
Blacksmith
bRuno
RACE:
Dwarven (Dwarf)
CLASS: Blacksmith
Paladin
Salvo
RACE:
Human
CLASS: Warrior-Priest
Rogue
Kai
RACE:
Human
CLASS: Thief
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: (Max Run 8) MOVE: :roll6: :roll6: (Max Run 8)
ATTACK: :skull: :skull: +/
(Tzeentch Staff, Sword)
ATTACK: :skull: -/~
(Two Knives)
ATTACK: :skull: :skull: +
(Spiked Club)
ATTACK: :skull: :skull: :skull: or :skull: -/
(Evil Broadsword, Dagger)
DEFENCE: :whiteshield: :whiteshield:
(Leather Armour)
DEFENCE: :whiteshield: :whiteshield: :whiteshield:
(Very Tough Skin)
DEFENCE: :whiteshield: :whiteshield: (+1^)
(Padded Armour, Helm)
DEFENCE: :whiteshield: :whiteshield: (+ Dodge)
(Evil Padded Armour)
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :greyheart: :greyheart: BODY: :redheart: :greyheart: :greyheart: :greyheart: :greyheart:
MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :greyorb: :greyorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: Amulet Of Protection, Healing Potion (D6). RUNES: :greenorb: :greyorb: :greyorb: SPIRIT: :greyorb: :greyorb: :greyorb: INVENTORY:
INVENTORY: 100gp, Potion Of Magic Defence, INVENTORY:
Potion Of Resilience, 15 Arrows,
Ice Bridge, Blinding Sleet and Wall of Ice Scrolls.
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Re: Fire & Ice

Postby MadMickyG » June 28th, 2016, 9:34 pm

Halt moves:
MadMickyG rolled 2 6-sided dice:
2, 6


Want to move up, dropping staff 1S of Kai, then up to open door E of Salvo and step through.
My movement roll allows me to walk through the door and 1 more square, but wont decide until I see what is in the room.

Can I open the door while Salvo is in the doorway, before moving through?
If so, please do that and I'll move my last square once I know how bad it is in the room.
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


Rewards:
Created a Hot Topic.
User avatar
MadMickyG

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Posts: 334
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Location: Gold Coast QLD Australia
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Re: Fire & Ice

Postby Gold Bearer » June 29th, 2016, 3:51 am

Image
Flamer.JPG
Click on it to enlarge the text. Kai's dodging and the +1 attack dice without moving chaos skill rules don't apply to Flamers because they don't have a melee attack.
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Re: Fire & Ice

Postby MadMickyG » June 29th, 2016, 4:28 am

Halt moves 2E and attacks Flamer:
MadMickyG rolled 2 6-sided dice:
5, 4


Flamer defends:
MadMickyG rolled 2 6-sided dice:
6, 4
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


Rewards:
Created a Hot Topic.
User avatar
MadMickyG

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Posts: 334
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Evil Sorcerer: Morcar
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Artists Group Member Champion Group Member

Re: Fire & Ice

Postby Sotiris » June 29th, 2016, 5:07 am

Salvo moves
Sotiris rolled 2 6-sided dice:
2, 4
2E,1S and attack
Sotiris rolled 2 6-sided dice:
1, 6
defense
Sotiris rolled 2 6-sided dice:
4, 5
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

Necromancer
Necromancer
 
Posts: 345
Images: 13
Joined: November 10th, 2013, 3:23 am
Location: Athens, Greece
Forum Language: Ελληνικά
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Artists Group Member Champion Group Member

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