Chaos
Chaos troops are expert warriors and so roll an extra dice when they attack if they don't move during the same turn. Anything with Chaos or one of the four Chaos gods in the title is part of the Chaos faction as well as Daemons.
Tzeentch Worshippers
Worshippers (not Daemons) of Tzeentch, the god of sorcery, are resistant to hostile magic and roll a combat dice when an enemy spell is cast that affects them (doesn't apply to spells that follow a path but does apply to instant spells that have an area of effect), on a white shield the spell fails and on a black shield the spell fails and is lost. The resistance roll is only made when the spell is initially cast for spells that remain in play and only one roll is made for spells that affect multiple targets with Magic Resistance. Followers of Tzeentch are surrounded by magical energy, their melee attacks are classed as magical.
Flight
Can move through enemies that aren't directly adjacent to a doorway.
Winds Of Magic Power: 1
Party Luck: 159
Salvo
| Pit Fighter Bravo RACE: Human CLASS: Pit Fighter | Blacksmith bRuno RACE: Dwarven (Dwarf) CLASS: Blacksmith | Paladin Salvo RACE: Human CLASS: Warrior-Priest | Frost Wizard Vladimir Stormbringer RACE: Human CLASS: College Wizard |
MOVE: ![]() | MOVE: ![]() | MOVE: (Max Run 8) | MOVE: (Lowest two) |
ATTACK: +/ (Reroll s)(Flail) | ATTACK: -/~(Two Knives) | ATTACK: +(Spiked Club) | ATTACK: or +/ (Ice based)(Broadsword, Tzeentch Staff) |
DEFENCE: (Tough Skin) | DEFENCE: (Very Tough Skin) | DEFENCE: (+1^)(Padded Armour, Helm) | DEFENCE: (Counts s as s)(+1 for Magic Aura) |
BODY: ![]() | BODY: ![]() | BODY: ![]() | BODY: ![]() |
MIND: ![]() | MIND: ![]() | MIND: ![]() | MIND: ![]() |
| INVENTORY: | RUNES: ![]() | SPIRIT: ![]() | SPELLS: ![]() |
| INVENTORY: Potion Of Resilience. | INVENTORY: | INVENTORY: 100gp, Potion Of Magic Defence, | |
| 15 Arrows, Ice Bridge Scroll. |

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1BP,
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1BP,
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