I take it this is where you were going to put Sifu?
Halt, Kai.
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1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.

Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
MadMickyG wrote:MadMickyG rolled 2 6-sided dice:
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Kai moves 1W, 3S and 2W and eot.
MadMickyG rolled 2 6-sided dice:
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Halt moves 4W and eot.



Hmm. The dispel can only work when the spell is initially cast and it's already gone through the barbarian when it hits the marauder so I might allow that. That's not how the rule was intended but that's definitely how it's written. It shouldn't apply to spells that don't directly target them. Okay, the spell did work. For future reference magic resistance doesn't work on spells that follow a path even if the target with magic resistance is the first one hit, but it does work on spells that have an instant area of effect like the bright spell flamestorm even though it technically targets squares rather than monsters.Tzeentch Followers
Followers (not Daemons) of Tzeentch, the god of sorcery, are resistant to hostile magic and roll a combat dice when they're affected by an enemy spell, on a white shield the spell fails and on a black shield the spell fails and is lost. The resistance roll is only made when the spell is initially cast for spells that remain in play and only one roll is made for spells that affect multiple targets with Magic Resistance. Followers of Tzeentch are surrounded by magical energy, their melee attacks are classed as magical.
1BP,
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| Pit Fighter Bravo RACE: Human CLASS: Pit Fighter | Blacksmith bRuno RACE: Dwarven (Dwarf) CLASS: Blacksmith | Paladin Salvo RACE: Human CLASS: Warrior-Priest | Frost Wizard Vladimir Stormbringer RACE: Human CLASS: College Wizard |
MOVE: ![]() | MOVE: ![]() | MOVE: (Max Run 8) | MOVE: (Lowest Two) |
ATTACK: /+ (Reroll s)(Flail) | ATTACK: /-(Two Knives) | ATTACK: +(Spiked Club) | ATTACK: (Ice based)(Broadsword) |
DEFENCE: (Tough Skin) | DEFENCE: (Very Tough Skin) | DEFENCE: (+1^)(Padded Armour, Helm) | DEFENCE: (Counts s as s)(Magic Aura) |
BODY: ![]() | BODY: ![]() | BODY: ![]() | BODY: ![]() |
MIND: ![]() | MIND: ![]() | MIND: ![]() | MIND: ![]() |
| INVENTORY: | RUNES: ![]() | SPIRIT: ![]() | SPELLS: ![]() |
| INVENTORY: | INVENTORY: | INVENTORY: 100gp, Potion Of Magic Defence, 15 Arrows. |
| Ranger Halt RACE: Human CLASS: Ranger | Monk Sifu RACE: Human CLASS: Monk | Rogue Kai RACE: Human CLASS: Thief | Bright Wizard Luther Flamestrike RACE: Human CLASS: College Wizard |
MOVE: ![]() | MOVE: (Lowest Two) | MOVE: (Max Run 8) | MOVE: (Lowest Two) |
ATTACK: (Sword) | ATTACK: /+(Tzeentch Staff, Pole) | ATTACK: or /(Evil Broadsword, Dagger) | ATTACK: (Fire based option)(Broadsword) |
DEFENCE: (Leather Armour) | DEFENCE: (+ Enhanced Evasion)(Martial Skill) | DEFENCE: (+ Dodge)(Evil Padded Armour) | DEFENCE: (Magic Aura) |
BODY: ![]() | BODY: ![]() | BODY: ![]() | BODY: ![]() |
MIND: ![]() | MIND: ![]() | MIND: ![]() | MIND: ![]() |
| INVENTORY: | KARMA: ![]() | INVENTORY: | SPELLS: ![]() |
![]() | INVENTORY: | ||
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| INVENTORY: |
1BP,
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5BP. US
3BP, US
4BP.
















At last? There were five monsters a moment ago, some of them tough. I got one turn with one of them and now they're all dead. It was cool to see though, I wasn't expecting that.Sotiris wrote:empty room at last!
| Ranger Halt RACE: Human CLASS: Ranger | Monk Sifu RACE: Human CLASS: Monk | Rogue Kai RACE: Human CLASS: Thief | Bright Wizard Luther Flamestrike RACE: Human CLASS: College Wizard |
MOVE: ![]() | MOVE: (Lowest Two) | MOVE: (Max Run 8) | MOVE: (Lowest Two) |
ATTACK: (Sword) | ATTACK: /+(Tzeentch Staff, Pole) | ATTACK: or /(Evil Broadsword, Dagger) | ATTACK: (Fire based option)(Broadsword) |
DEFENCE: (Leather Armour) | DEFENCE: (+ Enhanced Evasion)(Martial Skill) | DEFENCE: (+ Dodge)(Evil Padded Armour) | DEFENCE: (Magic Aura) |
BODY: ![]() | BODY: ![]() | BODY: ![]() | BODY: ![]() |
MIND: ![]() | MIND: ![]() | MIND: ![]() | MIND: ![]() |
| INVENTORY: | KARMA: ![]() | INVENTORY: | SPELLS: ![]() |
![]() | INVENTORY: | ||
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| INVENTORY: |
1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.





1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.

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