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Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
| Pit Fighter Bravo RACE: Human CLASS: Pit Fighter | Blacksmith bRuno RACE: Dwarven (Dwarf) CLASS: Blacksmith | Paladin Salvo RACE: Human CLASS: Warrior-Priest | Frost Wizard Vladimir Stormbringer RACE: Human CLASS: College Wizard |
MOVE: ![]() | MOVE: ![]() | MOVE: (Max Run 8) | MOVE: (Lowest Two) |
ATTACK: /+ (Reroll s)(Flail) | ATTACK: /-(Two Knives) | ATTACK: +(Spiked Club) | ATTACK: (Ice based)(Broadsword) |
DEFENSE: (Tough Skin) | DEFENSE: (Very Tough Skin) | DEFENSE: (+1^)(Padded Armour, Helm) | DEFENSE: (Counts s as s)(Magic Aura) |
BODY: ![]() | BODY: ![]() | BODY: ![]() | BODY: ![]() |
MIND: ![]() | MIND: ![]() | MIND: ![]() | MIND: ![]() |
| INVENTORY: | RUNES: ![]() | SPIRIT: ![]() | SPELLS: ![]() |
| INVENTORY: | INVENTORY: | INVENTORY: 100gp, Potion Of Magic Defence, 15 Arrows. |
| Ranger Halt RACE: Human CLASS: Ranger | Monk Sifu RACE: Human CLASS: Monk | Rogue Kai RACE: Human CLASS: Thief | Bright Wizard Luther Flamestrike RACE: Human CLASS: College Wizard |
MOVE: ![]() | MOVE: (Lowest Two) | MOVE: (Max Run 8) | MOVE: (Lowest Two) |
ATTACK: (Sword) | ATTACK: /+(Tzeentch Staff, Pole) | ATTACK: or /(Evil Broadsword, Dagger) | ATTACK: (Fire based if you choose)(Broadsword) |
DEFENSE: (Leather Armour) | DEFENSE: (+ Enhanced Evasion)(Martial Skill) | DEFENSE: (+ Dodge)(Evil Padded Armour) | DEFENSE: (Magic Aura) |
BODY: ![]() | BODY: ![]() | BODY: ![]() | BODY: ![]() |
MIND: ![]() | MIND: ![]() | MIND: ![]() | MIND: ![]() |
| INVENTORY: | KARMA: ![]() | INVENTORY: | SPELLS: ![]() |
![]() | INVENTORY: | ||
![]() | |||
![]() | |||
![]() | |||
| INVENTORY: |
1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.







1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.





Do you still want to move 3E? I'll let you carry on with Halt's turn because the cards give a set movement.All Character (Adventurer and Monster) movement is random. Random movement conversion: 1 = Lowest one of three dice, 2 = Lowest one of two dice, 4 = One dice, 6 = Lowest two of three dice, 8 = Two dice, 10 = Choose two of three dice, 12 = Three dice.
You mean 2W, 1N.MadMickyG wrote:Luther moves 2E, 1N and eot.
1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.

MadMickyG wrote:Halt moves 2E and eot.
Gold Bearer wrote:If you're think you'll be out of their range there remember that we're using random monster movement.Do you still want to move 3E? I'll let you carry on with Halt's turn because the cards give a set movement.All Character (Adventurer and Monster) movement is random. Random movement conversion: 1 = Lowest one of three dice, 2 = Lowest one of two dice, 4 = One dice, 6 = Lowest two of three dice, 8 = Two dice, 10 = Choose two of three dice, 12 = Three dice.You mean 2W, 1N.MadMickyG wrote:Luther moves 2E, 1N and eot.We all do that occasionally.
1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.











| Pit Fighter Bravo RACE: Human CLASS: Pit Fighter | Blacksmith bRuno RACE: Dwarven (Dwarf) CLASS: Blacksmith | Paladin Salvo RACE: Human CLASS: Warrior-Priest | Frost Wizard Vladimir Stormbringer RACE: Human CLASS: College Wizard |
MOVE: ![]() | MOVE: ![]() | MOVE: (Max Run 8) | MOVE: (Lowest Two) |
ATTACK: /+ (Reroll s)(Flail) | ATTACK: /-(Two Knives) | ATTACK: +(Spiked Club) | ATTACK: (Ice based)(Broadsword) |
DEFENSE: (Tough Skin) | DEFENSE: (Very Tough Skin) | DEFENSE: (+1^)(Padded Armour, Helm) | DEFENSE: (Counts s as s)(Magic Aura) |
BODY: ![]() | BODY: ![]() | BODY: ![]() | BODY: ![]() |
MIND: ![]() | MIND: ![]() | MIND: ![]() | MIND: ![]() |
| INVENTORY: | RUNES: ![]() | SPIRIT: ![]() | SPELLS: ![]() |
| INVENTORY: | INVENTORY: | INVENTORY: 100gp, Potion Of Magic Defence, 15 Arrows. |
| Ranger Halt RACE: Human CLASS: Ranger | Monk Sifu RACE: Human CLASS: Monk | Rogue Kai RACE: Human CLASS: Thief | Bright Wizard Luther Flamestrike RACE: Human CLASS: College Wizard |
MOVE: ![]() | MOVE: (Lowest Two) | MOVE: (Max Run 8) | MOVE: (Lowest Two) |
ATTACK: (Sword) | ATTACK: /+(Tzeentch Staff, Pole) | ATTACK: or /(Evil Broadsword, Dagger) | ATTACK: (Fire based option)(Broadsword) |
DEFENSE: (Leather Armour) | DEFENSE: (+ Enhanced Evasion)(Martial Skill) | DEFENSE: (+ Dodge)(Evil Padded Armour) | DEFENSE: (Magic Aura) |
BODY: ![]() | BODY: ![]() | BODY: ![]() | BODY: ![]() |
MIND: ![]() | MIND: ![]() | MIND: ![]() | MIND: ![]() |
| INVENTORY: | KARMA: ![]() | INVENTORY: | SPELLS: ![]() |
![]() | INVENTORY: | ||
![]() | |||
![]() | |||
![]() | |||
| INVENTORY: |
1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.

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