Roll one more, and if you roll too many then just use the first ones instead of rolling again.MadMickyG wrote:Edit: this was meant to be 4d6.....Do I roll again, or roll an extra? Doesnt matter as Marauder defended anyway.
Chaos
Chaos troops are expert warriors and so roll an extra dice when they attack if they don't move during the same turn. Anything with Chaos or one of the four Chaos gods in the title is part of the Chaos faction as well as Daemons.
Tzeentch Followers
Followers (not Daemons) of Tzeentch, the god of sorcery, are resistant to hostile magic and roll a combat dice when they're affected by an enemy spell, on a white shield the spell fails and on a black shield the spell fails and is lost. The resistance roll is only made when the spell is initially cast for spells that remain in play and only one roll is made for spells that affect multiple targets with Magic Resistance. Followers of Tzeentch are surrounded by magical energy, their melee attacks are classed as magical.
| Pit Fighter (Bravo) | Blacksmith (bRuno) | Paladin (Salvo) | Frost Wizard (Vladimir Stormbringer) |
MOVE: ![]() | MOVE: ![]() | MOVE: (Max Run 8) | MOVE: (Lowest Two) |
ATTACK: /+ (Reroll s)(Flail) | ATTACK: /-(Two Knives) | ATTACK: +(Spiked Club) | ATTACK: (Ice based)(Broadsword) |
DEFENSE: (Tough Skin) | DEFENSE: (Very Tough Skin) | DEFENSE: (+1^)(Padded Armour, Helm) | DEFENSE: (Counts s as s)(Magic Aura) |
BODY: ![]() | BODY: ![]() | BODY: ![]() | BODY: ![]() |
MIND: ![]() | MIND: ![]() | MIND: ![]() | MIND: ![]() |
| INVENTORY: | RUNES: ![]() | SPIRIT: ![]() | SPELLS: ![]() |
| INVENTORY: | INVENTORY: | INVENTORY: 100gp, Potion Of Magic Defence, 15 Arrows. |
| Ranger (Halt) | Monk (Sifu) | Rogue (Kai) | Bright Wizard (Luther Flamestrike) |
MOVE: ![]() | MOVE: (Lowest Two) | MOVE: (Max Run 8) | MOVE: (Lowest Two) |
ATTACK: (Sword) | ATTACK: /+(Tzeentch Staff, Pole) | ATTACK: or /(Evil Broadsword, Dagger) | ATTACK: (Fire based if you choose)(Broadsword) |
DEFENSE: (Leather Armour) | DEFENSE: (+ Enhanced Evasion)(Martial Skill) | DEFENSE: (+ Dodge)(Evil Padded Armour) | DEFENSE: (Magic Aura) |
BODY: ![]() | BODY: ![]() | BODY: ![]() | BODY: ![]() |
MIND: ![]() | MIND: ![]() | MIND: ![]() | MIND: ![]() |
| INVENTORY: | KARMA: ![]() | INVENTORY: | SPELLS: ![]() |
![]() | INVENTORY: | ||
![]() | |||
![]() | |||
![]() | |||
| INVENTORY: |
Halt, Salvo, Vladimir, Luther.

s)

1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US 



















