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Interactive HeroQuest

Gather your Heroes for Play-by-Post adventures here. Posting in this room does not count toward your posting rank.
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Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

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Re: Interactive HeroQuest

Postby mitchiemasha » May 11th, 2016, 5:32 pm

Yeah, the plan is to hope Arg breaks the spell or I can with stand his blows for long enough for him to break it. I have a potion defence I'll use if thing get bad.

You might of killed something but been able to move a bit faster might of helped... Typical for a dwarf, lol!
Last edited by mitchiemasha on May 11th, 2016, 5:39 pm, edited 1 time in total.


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Re: Interactive HeroQuest

Postby Gold Bearer » May 11th, 2016, 5:35 pm

The Road Warrior wrote:Do we have a plan?
I did before the puny witch lord messed it up. I can't do anything until I break this spell so I think you better take the cloak of passage from me and head through the south door and through the dungeon as fast as possible to find the star.

At least Sotiris can't use my items. I think we did that wrong quite some time age in the quest begins campaign. I remember a character under command using a healing spell or potion but the card just says you can move and attack with them.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

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Re: Interactive HeroQuest

Postby mitchiemasha » May 11th, 2016, 5:51 pm

But under command, can we exchange items??? as everyone thinks... who's side are you on!


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Re: Interactive HeroQuest

Postby Gold Bearer » May 11th, 2016, 6:01 pm

Yea I was about to edit my post because I've just thought of that. Judgment call for Sotiris. Probably shouldn't be allowed.

I think we're screwed. :|

Edit:
If only I hadn't of risked seeing what was in that other room I'd have been half way down the corridor and well out of sight of the witch lord. :x Sorry guys.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

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General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


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Re: Interactive HeroQuest

Postby mitchiemasha » May 11th, 2016, 6:28 pm

Come on... Everyone Knew fine well just what exactly was in that room! I can't remember much about most the original quests but I remembered that.


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Re: Interactive HeroQuest

Postby Gold Bearer » May 11th, 2016, 6:45 pm

I only remembered when I saw it. Besides, Sotiris could have changed it for all we knew anyway.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Interactive HeroQuest

Postby mitchiemasha » May 11th, 2016, 8:06 pm

Good point, that would of been a surprise.


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Re: Interactive HeroQuest

Postby Anderas » May 12th, 2016, 12:16 am

:)
I certainly didn't remember that the Witch Lord could cast spells, but last time i was playing this was under EU game system.
I think my personal version of the WL can cast, but i never knew about the american. :)

Come on now, be men. I will try to rush through the dungeon from the north side to find the star of the west. If Sotiris changes any position, it is normally the quest item that moves.
Road Warrior and Mitchie could explore the south side.
Arg stays alone until he breaks the command spell. Then he runs to follow :)

is that a plan?


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Re: Interactive HeroQuest

Postby Sotiris » May 12th, 2016, 3:07 am

Gold Bearer wrote:At least Sotiris can't use my items. I think we did that wrong quite some time age in the quest begins campaign. I remember a character under command using a healing spell or potion but the card just says you can move and attack with them.

Yes, i can't use your items neither you can pass items to other heroes, you are under my command!
According to the rules, casting a spell is an action instead of attack. Zargon is allowed to use a commanded hero's spells, as i did in the campaign you mentioned (Heal Body earth spell).
mitchiemasha wrote:As regardless to all these quotes I'm still unsure if I can, in future, drink a potion after a spell is cast on me and negate it's effect.

No, you can't drink a potion after a spell is cast on you and negate it.
mitchiemasha wrote:...Like we did. The new card suggests no, so have the rules changed to what we played???

This is an exception to the rules because you didn't know/remember it and said that if you knew it you would have drink one.
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Re: Interactive HeroQuest

Postby Sotiris » May 12th, 2016, 3:24 am

:zombie: attacks Arg and moves in the northwest corner
Sotiris rolled 2 6-sided dice:
6, 4
defense
Sotiris rolled 4 6-sided dice:
6, 3, 1, 2
I also move the skeleton (between Arg and WL) west of WL.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


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