by QorDaq » April 22nd, 2016, 5:31 pm
Nice finds Lucas.
As to the first, I am not a Metal minis collector anymore, so any project that uses them probably will not get my money. However, I think they look pretty cool actually, and they could be a quite useful (if pricey), addition to someone's collection. If you do back it, please post pics comparing them to standard HQ or similar minis? I also took a look at their website and have to say that their existing mins are pretty cool too--that is for a Victorian era setting or similar "Lost World" or "Weird West" theme.
I had to take a long look over the Durangrar game when I first saw it hit KS. The geek in me was pretty much "Wow, how cool is that" and was immediately admonished by the not-fun practical adult that went "Okay, how many gimmicks can be thrown at a single game in a go"...*Chuckle*... This time the geek in me did not win.
Though the dice look pretty cool... Heh
I really do appreciate the concept, and also the amount of work that must have gone into developing an affordable set of solutions for the project's many practical challenges. Unfortunately my biggest beef with the game is the minis. Whether any given game's cool miniatures ever get used in another game aside, I like the option. So when a game deliberately produces miniatures that are ONLY functional (without modding heavily), within the context of it's own system, I am leery. In this case, it's tempered by the awareness that whole concept of the game requires that the minis carry colored flashlights. So to speak.
Add to this the reliance on being able to provide an absolute dark, and safe, gaming space to the gimmicky, if cool, other components in the game, I have to ask myself how often this game would actually hit the table.
And believe me I hate trouncing this particular project, because clearly this is an idea that the devs had to really work hard on to come up with. And it's not a big board game company doing it as a novelty, it appears to be an independent effort--so yeah, I am not hating on it actually, I just don't see it as a good gaming investment. For me personally that is. For the devs, I hope they are successful and that those who back it get a ton of use and fun out of their investment and belief in the company.
If anyone here at the Inn backs the Durangrar game, I'd love to see a review and some pics if the project is successful.
maj!
maj! = Klingon word for "Good". Used in the context of "I approve".
- vay' DaneHbogh yIchargh!