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The Beard

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Re: The Beard

Postby Sotiris » February 27th, 2016, 12:34 pm

We may buy him bracers to increase his defense.
Grinsson sells his broadsword. We also pay 75gold and our Mystic is ready!
He doesn't need a weapon, he burns 1 m.p. and cast mindblasts or heals 2 b.p.
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Re: The Beard

Postby Anderas » February 27th, 2016, 1:07 pm

I am a little bit lost. Could you tell me if i got everything right?
Sotiris, your bracers can be attack bracers or defense bracers, and you took defense, right?
And what did Link take with him to the hotel room? (might be interesting to give him your gold in case you die)

And Daniel, what name shall your Mystic have?

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Re: The Beard

Postby Daniel » February 27th, 2016, 1:36 pm

How about Abdul Alhazrad for the Mystic.

Also, quick question about the Mindblast Power. Let's say I use it against a creature with very low mind points. If I overkill, do I still recover those Mind Points. For instance, if I rolled 3 skulls against 1 skull, would I heal 2 Mind Points, even if the target only has 1 Mind Point?

EDIT: I see it now. Heal less than or equal to damage. Sorry, that blended in with the background for some reason.
Last edited by Daniel on February 27th, 2016, 1:42 pm, edited 2 times in total.
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Re: The Beard

Postby Sotiris » February 27th, 2016, 1:36 pm

One correction for the ogre's skill is"5" gold coins instead of "1".
Anderas wrote:Sotiris, your bracers can be attack bracers or defense bracers, and you took defense, right?

Exactly.

Accrording to page 45 we had 503 gold. we sold Dwarf's broadsword (+125) and we bought a Crossbow & Bracers (-600). So now we have 28 gold.
We'll take everything with us. We trust noone. :D (elf still has his broadsword though).

Aye...and give my balls collection to the ogre!
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Re: The Beard

Postby Daniel » February 27th, 2016, 2:00 pm

clmckay wrote:Sounds good - but what will mystic start with? If nothing, then maybe we should arm him a bit, especially if the mystic knows healing spells.


Yes, the Mystic has a healing power. I imagine this class plays similar to the Elf High Mage from Warhammer Online.... Mindblast, Mindblast, Heal... Mindblast, Mindblast, Heal. Since using both Mindblast and the Healing power lowers my mind points, but only Mindblast may restore them. It is for this reason I never drink alcohol, but still have dire need for an alchemist... :twisted:

Also, since there are a few characters on Sotiris's list that don't have starting weapons (including the Mystic), I'm assuming they're fighting unarmed if they do instigate an attack. Are there any special rules for that?
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Re: The Beard

Postby Anderas » February 27th, 2016, 3:28 pm

The Mystic's weapon free fight technique is respected in the dice Sotiris was attaching to it.... TL, DR: no special rules.

Sotiris, can you somehow send me the Mystic's rules and cards and everything as editable thing?

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And Link in the Hotel Room: I save his posessions, his name and his symbol.
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Re: The Beard

Postby clmckay » February 27th, 2016, 4:58 pm

I think the Ogre has 3 daggers not 4.


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Re: The Beard

Postby Sotiris » February 28th, 2016, 2:51 am

clmckay wrote:I think the Ogre has 3 daggers not 4.

Cross off mine too. I threw it during last quest. Also i have 3 coins, not 28.

Here are the Mystic's texts
Mystic.odt

He has some minor changes (check the PDFs heroes):
1) starting weapon: Dagger
2) simplified Mindblast: damage=Mind heal
0.jpg

example:
:wizard: (MP: 5/7) sacrifices 1MP and rolls 4 dice. He scores :skull: :skull: :skull: :skull:
:goblin: (MP: 1) rolls :skull:
Mystic wins with 3 skulls in excess. 1 skull hits goblin's Mind and reaches zero. The rest damage pass to Body. So the goblin is dead and Mystic restores 2MP.

Anderas, we may skip the Body damage part if you have any issues or a different shock system (when MP=0).
In my games: A figure with 0 Mind Points rolls 1 combat die at the beginning of their turn. If a :whiteshield: is scored, they recover 1 M.P. and continue normally the game. If not, they lose 1 B.P. and continue with the following restrictions: defend & attack with 1 die and move 1 square maximum. Repeat the same process (at the begining of each turn) until a :whiteshield: is scored or the figure dies.
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Re: The Beard

Postby Anderas » February 28th, 2016, 6:55 am

Thanks for the texts. I will see how i can include them in the hero sheet.

I didn't think about a MP=0 system until now. I was just imagining, for example for my wizardry system, that people with 0 MP are dead. Just like with BP. Rare potions like Elixir of life can put you back to life, but else you're dead.

I think the hero sheet should be ok now:
Image[/url]


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Re: The Beard

Postby Anderas » February 28th, 2016, 8:48 am

You travel outside the city, to the mines that the Gnoblar claims are his mines.
A makeshift door marks the entry, marked with "No Entry".



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First step is behind the first door.

Heroes, take your turn!


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