Did you mean for daggers to not attack with two dice when they're thrown any more? Because it screws up my amazon. Daggers are a bit overpriced with just 1 attack dice and the spear still has four when it's thrown.Sotiris wrote:Equipment
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Did you mean for daggers to not attack with two dice when they're thrown any more? Because it screws up my amazon. Daggers are a bit overpriced with just 1 attack dice and the spear still has four when it's thrown.Sotiris wrote:Equipment
1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.

Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.


1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.

Gold Bearer wrote:Cool. Do I remember you saying you were going to add a hand axe that attacks with three dice when it's thrown? I think that was you. She's a fast and throwing based hero.





Sotiris wrote:We'll follow the updated character creation chart (starting gold=250)
Minimum
M.P.Skill Gold coins
(start)Gold coins
(upgrade)Description 2 Improve Combat
(min 6 B.P.)100 1000 (select 1 of 3 options)
- melee attack: 1x
=>
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- diagonal & range attack: 1x
=>
![]()
- defense: 1x
=>
3 Disarm Traps &
Improve Search100 1000 (select 2 of 3 options)
- disarm traps (no
on a combat die)
- search for traps with visible enemies
- search for traps & secret doors in 1 action
3 React on
Treasure cards100 1000 (select 1 of 2 options)
- redraw one treasure card
- Wandering Monsters do not attack you
& may disarm Hazards (with ToolKit or Disarm skill)3 Dexterity 100 1000 (select 1 of 2 options)
- move (roll 1st
), action, move (roll 2nd
)
- when moving roll 1 extra
and choose the best,
when jumping/dodging traps roll 1 extraand choose the best
3 Spellcasting 50 1000 may read spellscrolls and pick 1 card among:
Swift Wind, Veil of Mist, Courage, Rock Skin,
Invisibility, Cloak of Shadows, Treasure Hoard4 1st spell set 50 1000 pick 1 spell set instead of 1 card
(spellcasting required)5 +1 spell set 50 1000 pick 1 extra spell set 6 " 50 1000 " 7 " 50 1000 "
Equipment restrictions:
0-2 SKILLS=no Bracers
3 SKILLS=no Bracers, no Plate mail, no Battle Axe, no bows if spellcaster
4-6 SKILLS=only Bracers, Dagger, Staff and Tool Kit (Wizard)
Spells: Air, Earth, Fire, Water, Darkness, Detection, Protection


1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.

Kitch1982 wrote:I'm not sure how all this works, is it different from last time?


Gold Bearer wrote:Hopefully we'll keep our equipment so she can start with a spear.





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