by slev » February 18th, 2016, 7:43 am
I've been working on... other things. These have caused me a couple of tweaks here.
Cantrips
Wreath in Flame
By this Cantrip, the Wizard pours flame into the enemy.
Cast, Mastery 0: Place this Card in front of you. While this card is in play, you may re-roll one white Shield every time you make an attack with a weapon. Return this card to hand if an attack with a weapon causes no damage.
Breath of the Zephyr
By this Cantrip, the Wizard whips up a breeze to hasten their steps.
Cast, Mastery 0: Place this card in front of you. While this card is in play, you may re-roll one red every time you determine your movement. If your movement roll includes any sixes, return this card to your hand.
Skin of Stone
By this Cantrip, the Wizard hardens skin against harm.
Cast, 1MP, Mastery 1: Place this card in front of you. While this card is in play, you receive Defence plus one black. Return this card to your hand if you lose any Body Points.
Essence of Life
By this Cantrip, the Wizard restores vitality to the injured.
Cast, 1BP, Mastery 2: Place this card in front of you. When an effect you would cause you to lose any BP or MP, you may return this card to your hand lose half as many (round down).
Gaze of Dispair
By this Cantrip, the Wizard saps the spirit of the enemy.
Cast, Mastery 0: Ranged one blue. Target defends with White equal to Mind.
Mystic Sight
By this Cantrip, the Wizard locates that which is hidden.
Cast, 1MP, Mastery 1: Place this card in play in front of you. You may return this card to your hand at any time. When you do so, you may take an additional Search (for Treasure, Traps or Secret Doors) that turn.
Glittering Shield
By this Cantrip, the Wizard enhances armour.
Cast, 2MP, Mastery 1: Place this card in play in front of you. While this card is in play, you may re-roll one skull each time you roll for defence. This card returns to your hand if you lose any Body Points.
Force of Will
By this Cantrip, the Wizard overcomes the will of the foe.
Cast, 1MP, Mastery (Target's MP): Force one monster in Line of Sight to attack as if it where one of your Man-at-Arms.
Last edited by
slev on February 19th, 2016, 9:07 am, edited 1 time in total.