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...and the quest begins!

Gather your Heroes for Play-by-Post adventures here. Posting in this room does not count toward your posting rank.
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Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

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Re: ...and the quest begins!

Postby Sotiris » January 21st, 2016, 3:15 am

You can't shoot with bow/x-bow to any surrounding target.
I know i'm confusing you with different rules from pbp to pbp (but i hope one day to run them all under the same rules :| ).
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Trollslayer, Shadow Witch, Arch Wizard
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby The Road Warrior » January 21st, 2016, 5:11 am

Jari movement
The Road Warrior rolled 2 6-sided dice:
6, 5


3E 4N 2E and open the door
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Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Gold Bearer » January 21st, 2016, 7:08 am

:fimir: can't move through heroes so you might want to move back one if you want him to have a look. |_P
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Sotiris » January 21st, 2016, 11:21 am

And the portcullis opens as Jari opens the door.
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My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
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Re: ...and the quest begins!

Postby Anderas » January 21st, 2016, 12:34 pm

Alisa Movement
Anderas rolled 2 6-sided dice:
6, 5

Move to the alchemist bench and search for traps.


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Re: ...and the quest begins!

Postby Sotiris » January 21st, 2016, 12:48 pm

Anderas wrote:Move to the alchemist bench and search for traps.

You cannot search because of :fimir:
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
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Re: ...and the quest begins!

Postby Anderas » January 22nd, 2016, 1:13 am

then i heal a MP.

The :fimir: is blocking our searches like an enemy? Wow... Maybe it's not at all a pet.
In that case i keep out of the central room, i stay put. Thanks.


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in four (4) Miniature Exchanges. Participated in three (3) Miniature Exchanges. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Destroyed a Zombie! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Gold Bearer » January 22nd, 2016, 9:04 am

Not so fast, I'm still waiting for RW to finish his turn. If he decides to move back then Cyclir will leave the room and you can search it if you want to.

Anderas wrote:The :fimir: is blocking our searches like an enemy? Wow... Maybe it's not at all a pet.
That does make sense, they wouldn't want to turn their backs on it.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby The Road Warrior » January 22nd, 2016, 5:19 pm

Jari moves back 2W if the Fimir cannot open doors.

If the Fimir can open doors I'll stay here.
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Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Gold Bearer » January 22nd, 2016, 6:16 pm

It cannot.
Gold Bearer rolled 2 6-sided dice:
2, 2
4E.

Cyclir: 1N, 1E, 1N...
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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