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...and the quest begins!

Gather your Heroes for Play-by-Post adventures here. Posting in this room does not count toward your posting rank.
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Re: ...and the quest begins!

Postby Gold Bearer » January 13th, 2016, 2:22 am

Can a commanded hero/mesmerised monster set off traps? We should go either no/yes or yes/no I think.

Anderas wrote:Apart from that it would be my sure death.... go on :) If the portcullis raises, the one BP Alisa is directly in front of the horde.

I gave you future sight so that you have a good chance on breaking the spell and defending against the horde. Maybe you move to the door, but open it next turn? In the corner position, you can receive only a limited amount of attacks. Next turn you go first and open the door.
Athos still has his move and could go first, but you're right, open the door next round. By opening it this round all we're doing is giving him more options.
Last edited by Gold Bearer on January 13th, 2016, 4:47 am, edited 1 time in total.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Sotiris » January 13th, 2016, 3:09 am

Anderas wrote:I gave you future sight so that you have a good chance on breaking the spell and defending against the horde.

Breaking spell rolls are not included into the future sight rolls :geek:
But i always wanted to improve some WoM spells.. ok no problem, we'll play it for all of the hero's rolls (spell break, trap disarm, dodge traps, open stone doors etc)
Gold Bearer wrote:Can a commanded hero/mesmerised monster set off traps? We should go either no/yes or yes/no I think.

Yes/No
Gold Bearer wrote:Another couple of spell options for you Sotiris for future quests:

Bravery & Hard Skin is how i wish to play it.
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Re: ...and the quest begins!

Postby Anderas » January 13th, 2016, 3:46 am

Sotiris you are right and that is also what I did write on my Spell card. Only attack, movement and defense.

GB could we discuss any card options in a separate thread?


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Re: ...and the quest begins!

Postby Gold Bearer » January 13th, 2016, 4:46 am

Sotiris wrote:
Gold Bearer wrote:Another couple of spell options for you Sotiris for future quests:
Bravery & Hard Skin is how i wish to play it.
No probs. Just throwing some ideas around.

Anderas wrote:GB could we discuss any card options in a separate thread?
Yea.
Sotiris wrote:
Anderas wrote:I gave you future sight so that you have a good chance on breaking the spell and defending against the horde.
Breaking spell rolls are not included into the future sight rolls :geek:
But i always wanted to improve some WoM spells.. ok no problem, we'll play it for all of the hero's rolls (spell break, trap disarm, dodge traps, open stone doors etc)
You might like these: viewtopic.php?f=38&t=3280 What do you think? They wouldn't apply to the arch wizard though.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Patroclus » January 13th, 2016, 4:58 pm

Ok, let's see...

Attack:
Patroclus rolled 3 6-sided dice:
1, 1, 4


Defence:
Patroclus rolled 3 6-sided dice:
1, 6, 3


Dead

Movement:
Patroclus rolled 2 6-sided dice:
6, 1


hm... I'll stay here... maybe I'll search for secret doors


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Re: ...and the quest begins!

Postby The Road Warrior » January 14th, 2016, 2:40 am

Jari attempts to break the command spell
The Road Warrior rolled 2 6-sided dice:
3, 4


Future sight reroll
The Road Warrior rolled 2 6-sided dice:
1, 6


Movement
The Road Warrior rolled 2 6-sided dice:
6, 6

2s 2e

Attack the fimir that isn't mesmerised

Attack
The Road Warrior rolled 4 6-sided dice:
5, 2, 1, 4


Reroll the two shields
The Road Warrior rolled 2 6-sided dice:
5, 2


Fimir defends
The Road Warrior rolled 3 6-sided dice:
4, 2, 4
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Re: ...and the quest begins!

Postby Gold Bearer » January 14th, 2016, 3:31 am

I hate to say this RW but I'm sure that's going to count.
Anderas wrote:Sotiris you are right and that is also what I did write on my Spell card. Only attack, movement and defense.
:|
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby The Road Warrior » January 14th, 2016, 6:54 am

I thought Sotiris said it was included

Sotiris wrote:
Anderas wrote:I gave you future sight so that you have a good chance on breaking the spell and defending against the horde.

Breaking spell rolls are not included into the future sight rolls :geek:
But i always wanted to improve some WoM spells.. ok no problem, we'll play it for all of the hero's rolls (spell break, trap disarm, dodge traps, open stone doors etc)
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Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Gold Bearer » January 14th, 2016, 7:13 am

But Anderas is using altered versions anyway so I'm not sure. We'll see.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Sotiris » January 14th, 2016, 7:19 am

I do not have any problem with this upgrade (as i said i need to improve WoM spells. GB has some great ideas, i'll choose the final spells at the end of this quest).
So if Anderas agrees (i'm sure he does) we'll keep this version of future sight and take my turn :twisted:
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


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