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Tuesday Night HeroQuest!

Share your game nights with everyone by posting images and captions, or just tell us about the exciting events that happened in your games here. Even if it's not from Saturday night, we'd like to see them!

Re: Tuesday Night HeroQuest!

Postby whitebeard » January 8th, 2016, 8:49 pm

I see no issue with helping the heroes find their stuff like that, if they've already been blasted down to 1BP each. Well done! Though I do fault their tactics... They should have run around until they found their stuff. In the end, it is YOUR game. And if they had fun and were supremely challenged, then I think you all won.

As I recall, my heroes opened the center room door as well but they used the hallways to retreat and got blasted mightily by that fimir as I recall. They also opened the wrong side door and I almost caught them in between the two groups / they almost had to abandon someone to certain death! But they ultimately found the room.

If my heroes had stayed to fight in the center room, I might have told them "There is nowhere to hide your weapons in this room and you do not see them anywhere." after the first turn of combat in view of the room. But I think they understood the low odds of making it through alive and that one of the other initial hallways has their weapons.
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Re: Tuesday Night HeroQuest!

Postby Bareheaded Warrior » January 9th, 2016, 8:55 am

To avoid the anticlimactic character deaths you can always have your character drink a healing potion, after all bad guys get potions too!
:skull: = one hit
:blackshield: = one hit & pushback
:whiteshield: = cancels one hit

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1BP = :goblin: :orc: :skeleton: :zombie:
2BP = :fimir: :mummy: :chaoswarrior:
3BP = :gargoyle:


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Re: Tuesday Night HeroQuest!

Postby Anderas » January 9th, 2016, 4:03 pm

Happy to see that the running orc fits the player's taste :)

I like your reports! Thanks a lot.
I think with two characters down to 1BP i would have given a hint, too.


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Re: Tuesday Night HeroQuest!

Postby Gold Bearer » January 9th, 2016, 6:26 pm

Pointless Boss.jpg
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:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

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General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


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Re: Tuesday Night HeroQuest!

Postby whitebeard » January 9th, 2016, 9:29 pm

@GB - That's hardly fair. If you bothered to read Lucasdp's posts, you'd see that he has killed off several players.
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Re: Tuesday Night HeroQuest!

Postby Gold Bearer » January 9th, 2016, 9:37 pm

I did read his posts. Twoz a joke, with a semi-serious point that's directed more at the replies than to Lucusdp. ;)
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


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Re: Tuesday Night HeroQuest!

Postby Seb » January 10th, 2016, 4:24 am

Completely agree on upkeeping these reports, was great fun reading through the trials of the party and their adventures :)


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Re: Tuesday Night HeroQuest!

Postby lucasdp » January 11th, 2016, 5:48 pm

Thanks for the comments, gang! |_P
I glad others agree with my choice to help out the heroes. :) As whitebeard pointed out, I don't mind killing one or two heroes per quest, but killing two or three heroes because they didn't have their equipment... Well, that's just unfair, and not very fun.


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Re: Tuesday Night HeroQuest!

Postby Gold Bearer » January 11th, 2016, 9:07 pm

Illogical captain.

By that logic you could say, well I couldn't let them fight that many monsters with such low BPs because that wouldn't be very fair.

I couldn't let them take on that boss at full power with so few spells because that wouldn't be very fair.

I just had to give them a potion each after they lost a hero.

I just had let them have a reroll each turn because they were being so unlucky.

I just had to change the quest on a whim because the challenging aspect of the game that makes any game worth playing was starting to become apparent.

How are those any different from handing over their equipment because they went the wrong way? It would have been their own stupid fault for not realising that it shouldn't be that difficult so they were going the wrong way and needed to go back! :x

Imagine playing chess like that.

I know this shouldn't bug me so much but it does. :)
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


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Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Tuesday Night HeroQuest!

Postby Anderas » January 12th, 2016, 3:01 am

Peace GB! I think we all understood your point of view.

Lucas' group has fun with his style. That's the most important thing done right, I would say.


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