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...and the quest begins!

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Re: ...and the quest begins!

Postby Sotiris » January 8th, 2016, 4:21 am

Gold Bearer wrote:Kitch, you've rolled for movement, can you go 1W of Alisa and heal her, unless Sotiris wants you to roll again because we've gone in between.

No problem, it happens oftenly in pbp games. We have to deal with it! :)
Gold Bearer wrote:Awesome! But are you allowed to take a turn on the same turn that you break the command spell :?: You've already had a turn in the EWP phase.

I allow it, otherwise this spell becomes way too powerfull. The extra turn was from my chaos forces who controlled him for a while.. :twisted:

RW put me in thoughts again and i tried hard to find the best solution for Command spell's effect. But we can simplify it adding this rule:
:idea: neither heroes nor monsters may move through commanded heroes.
Exactly as i played your commanded heroes on my turn. Let's play it with this rule, i like it!

RW, how now the Trollslayer removes tokens? I'll follow any rule you suggest.
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Re: ...and the quest begins!

Postby Gold Bearer » January 8th, 2016, 5:00 am

If Anderas isn't going to attack the central room I'll take one square back if that's okay so 1W of where I am on the map, then Kitch you could stand on the square SE of Alisa and shoot one of the kobolds with Jari because I'll be protecting Alisa from being attacked, then you can heal her next round.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Anderas » January 8th, 2016, 5:22 am

Kobolds attack diagonally :) I nearly forgot that.
these portcullisses are interesting. I don't know how we can open them if Jari dies.


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Re: ...and the quest begins!

Postby Gold Bearer » January 8th, 2016, 7:32 am

Anderas wrote:these portcullisses are interesting. I don't know how we can open them if Jari dies.
There must be a secret door somewhere, probably in the SW room. If not the fimir's guarding it.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


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Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Sotiris » January 9th, 2016, 9:08 am

Ok, so this is your final positions and i'm waiting for the Archer's attack before i take my turn.
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Re: ...and the quest begins!

Postby Gold Bearer » January 9th, 2016, 5:37 pm

I'll take his attack then to keep things moving. I don't think Kitch will mind. Shoot the kobold directly east.
Gold Bearer rolled 2 6-sided dice:
1, 6
Gold Bearer rolled 1 6-sided dice:
5
Nice of him to stand there. I think for future quests it would be better if you could only shoot through a portcullis if you're standing next to it, or at least have a penalty if you're not.

In the next round I think Xander should heal Alisa and she should then go to the central room and start blasting.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Sotiris » January 10th, 2016, 2:30 am

Kobold vs Irencis
Sotiris rolled 1 6-sided dice:
6
defense
Sotiris rolled 2 6-sided dice:
5, 1

Fimir vs Athos
Sotiris rolled 3 6-sided dice:
5, 3, 2
defense
Sotiris rolled 4 6-sided dice:
2, 1, 6, 2

The last :fimir: spellcaster casts his Command spell on Archer. Xander's mind test
Sotiris rolled 4 6-sided dice:
2, 2, 4, 1

I move Archer :twisted:
Sotiris rolled 2 6-sided dice:
2, 4

I'm wasting his healing spell on the visible :fimir: (anyway it is with 2 B.P.) and move full East & North.
5 Kobolds vs Jari
Sotiris rolled 5 6-sided dice:
5, 6, 3, 2, 2
defense
Sotiris rolled 4 6-sided dice:
1, 4, 5, 6

2nd :fimir: vs Jari
Sotiris rolled 3 6-sided dice:
4, 6, 3
defense
Sotiris rolled 4 6-sided dice:
3, 6, 4, 4

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Rounds: 11, Tokens: 2, Removed Treasure Cards: Potion of Healing, Treasure Hoard
Reference: Rules, Witch's magic system, Wizard's magic system, Potion of Magical Aptitude, Potion of Restoration, Scroll: Disappear, Wolfsbane Potion
Heroes, take your turn.
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Re: ...and the quest begins!

Postby Gold Bearer » January 10th, 2016, 4:34 am

Sotiris wrote:The last :fimir: spellcaster casts his Command spell on Archer.
:o *lemony goodness*! Really should have thought of that. This is where we turn it around.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Gold Bearer » January 10th, 2016, 4:38 am

Irencis moves 1E and casts mesmerism on the visible fimir.

Mesmerism: Allows the caster to control one enemy in sight if they can beat the target in a roll off, adding their current MPs. They become the casters follower and are controlled by them immediately after the caster's turns. Take the same test again at the start of each of the targets subsequent turns to see if they can break free.

Like command but it uses the caster's MP as well. Casting roll first.
Gold Bearer rolled 2 6-sided dice:
5, 4
:D The spell is kept. Really wish I'd started this quest from the beginning, we'd have a permanent ogre ally, never mind. The first dice is for Irencis and the second one is for the fimir, I add four to my score because of our MPs and I need to score highest.
Gold Bearer rolled 2 6-sided dice:
2, 3
The fimir attacks the kobold. See how you like it! :p
Gold Bearer rolled 3 6-sided dice:
5, 2, 4
Gold Bearer rolled 1 6-sided dice:
3
2S, 3E.

Okay, that's a start.

I've just realised, why does Xander have a potion of magical aptitude? He can't use it.

:idea: Maybe Alisa should cast courage on our new friend? It's risky though if he manages to get lucky and break mesmerism.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: ...and the quest begins!

Postby Anderas » January 11th, 2016, 3:28 am

I wait for Archer to shake off the spell. If he is successful then Alisa casts future sight on Jari, so Jari please wait for me and archer. After I will be on the way out. Alisa can't really survive like that and I don't want to lose her.


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