Patroclus wrote:I am not sure that we find everything, but I guess we will end the mission...
We could still find a way to search the alchemist guild, and I think he may have some really good stuff hidden away in a secret room, but I really can't be bothered to go all the way back. Hopefully you will find a secret door back into this guild.
Anderas wrote:Thanks Sotiris that had been fun. Just the ghost rule could need some updating if you want to reuse them further.
The combination of rules and effects that make up the ghost rules are very challenging. My Hero has an especially hard time dealing with them and I think that makes them seem worse than they actually are. My biggest concern would be that you could end up in a tedious stalemate with ghosts attacking heroes, and heroes attacking ghosts, and no one actually dealing any damage. Even this would require a group of low Mind point - high armour Heroes against the ghosts! It would be interesting to see a wizard go up against these rules.


































with each
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