Baylor_OgreBane wrote:Ok, I want one now!
As for the magic part... I would have taken the original pic/scan into photo shop and made it grey scale/black and white then I could use this as an alpha depth map in a 3D program, White being high areas and black being the lowest areas.
Thats not all about it. I had a similar idea and gave it a start - taking the original board, running it through a software that can calculate a high map from a picture with shadows (like Crazybump or Shader Map), making a 3D model from this, translating it to a CNC script, have a wooden model done and build a mould from it.
The project came to an early halt when I found the first step to be already too much work, at least for the time I could spare for it.
To give a halfway accurate representation of the 3D structure of the floor, the gameboard as depicted has to be worked over. Main problem are the shadows of the imagined walls. I never got that finished.
I started to recreate the logo panel in 3D Studio max, however:


























