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Re: Vanilla Rapist

Postby Kitch1982 » March 24th, 2015, 6:17 am

Archer movement
Kitch1982 rolled 2 6-sided dice:
3, 3


3 North and attack Archer closest to the steps with bow.

Kitch1982 rolled 2 6-sided dice:
4, 3


Goblin defends
Kitch1982 rolled 1 6-sided dice:
4


Goblin dead, Archer Moves 3S.
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Re: Vanilla Rapist

Postby Gold Bearer » March 24th, 2015, 3:31 pm

I'm scared to do anything with 4BP. Road Warrior if I cast swift wind on you do you want to run down there and attack?
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

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Re: Vanilla Rapist

Postby Patroclus » March 24th, 2015, 7:06 pm

wow, I didn't know that the archers from the lower level can shoot us to the upper level :?

Jari is far, so I don't believe we can attack them. Should we wait them out of the room?


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Re: Vanilla Rapist

Postby The Road Warrior » March 24th, 2015, 7:53 pm

It's a tough one. Jari is 18 squares from the nearest Goblin and 2 average rolls should only get 14 movement so even with swift wind there is still a reasonable chance of not reaching any of the Goblins.

12 movement would get me to the "Thick Vegetation" tile 4. I could clear that with my action and then Patroclus could move past me and attempt to finish off the Mounted Goblin but we have no way of knowing what is beyond that tile. We could end up getting into trouble if there are more monsters hiding in that corridor. If Sotiris has been smart the mounted gobiln is the other side of this tile anyway meaning it will be adjacent to whoever clears the vegetation and he will get a free attack on that Hero.

Patroclus could retreat to where we are and wait for the Mounted Goblin to reappear but I think that is what Sotiris wants. The mounted Goblin is bait to get us out onto the cliff edge where the goblins can take free shots at us, probably for two rounds.

The only other option is to jump down from the cliff, but we must roll a combat die if we attempt this, which at best means end of our turn on a bad roll or, more likely lost body points. Jari bleeds far to easily to throw away BP attempting something like this without knowing the consequences.

Maybe future sight on Xander and Orthos moves back and clears the vegetation square N of Jari?
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Re: Vanilla Rapist

Postby Kitch1982 » March 25th, 2015, 4:01 am

There is no easy way out of this one. I think Ortheos has to retreat and clear the bush as you said RW. But the goblins might still be able to hit us if they climb the steps.
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Re: Vanilla Rapist

Postby Patroclus » March 25th, 2015, 10:13 am

Let's hope my movement is enough or else I could easily be dead meat.

Movement:
Patroclus rolled 2 6-sided dice:
1, 4


Traped as a mouse... Sotiris, the wolf can jump from the cliff too?

I will take a full round of arrows this turn, and I am thinking if it's better to jump in and take down some goblins on the next. But if I do this I need road warrior attack the wolf and kitch to shoot too.

What do you think guys?


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Re: Vanilla Rapist

Postby Sotiris » March 25th, 2015, 10:28 am

Patroclus wrote:Sotiris, the wolf can jump from the cliff too?

Any figure may jump from the cliff (from upper to lower level).
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Re: Vanilla Rapist

Postby Patroclus » March 25th, 2015, 10:32 am

ok, so I have no option... I ll try to go back

2xS, 3xE... I drink the potion of restoration to take back 1 HP and eot


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Re: Vanilla Rapist

Postby Sotiris » March 25th, 2015, 11:06 am

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Re: Vanilla Rapist

Postby Kitch1982 » March 25th, 2015, 12:31 pm

Yes I agree - try and survive this round and following this we attack and try and rid the beast and as many goblin archers as possible.
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