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The Experiment

Gather your Heroes for Play-by-Post adventures here. Posting in this room does not count toward your posting rank.
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Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

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Re: The Experiment

Postby Anderas » March 6th, 2015, 4:09 pm

Hahaha :D

Ok. You insisted some turns ago that your Storm Wizard defends with one dice standard; but i have no objections rolling two dices - everything else is silly with 3 BP.

Yes, the ones with the round shields have 2BP, the ones with a square shield have 3BP. In the meanwhile I found a better symbol for BP, but for this quest i'll stick to it.

So we start turn 4 now. I update the stats.


Anderas wrote:
:goblin: 2/1
:redheart:

:goblin: 2/1
:redheart:

:goblin: 2/1
:redheart:

:orc: 3/2
:redheart:

:orc: 3/2
:redheart:

:orc: 2/2 with Spear
:redheart: :redheart:

:orc: 2/2 with Spear
:redheart: :redheart:


Barbarian :barbarian: 3/2
BP :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart:
Mind :blueorb: :blueorb:
Rerolls :greenorb: :greenorb:

Dwarf :dwarf: 2/2
BP :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart:
Mind :blueorb: :blueorb: :blueorb:
Rerolls :greenorb: :greyorb:

Elf :elf: 2/2
BP :redheart: :redheart: :redheart: :redheart: :redheart: :redheart:
Mind :blueorb: :blueorb: :blueorb: :blueorb:
Rerolls :greenorb: :greenorb:
10 Gold Coins
Heal Body, Pass Through Rock, Rock Skin

Wizard :wizard: 1/2
BP :redheart: :redheart: :redheart:
Mind :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
Rerolls :greenorb: :greyorb:
Genie, Swift Wind, Tempest
Heal Body, Pass Through Rock, Rock Skin
Ball of Flame, Courage, Fire of Wrath
Sleep, Veil of Mist, Water of Healing

Image
Rerolls :greenorb: :greenorb: :greyorb: :greyorb: :greyorb: :greyorb: :greyorb: :greyorb:
Last edited by Anderas on March 6th, 2015, 4:30 pm, edited 1 time in total.


Rewards:
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Re: The Experiment

Postby Gold Bearer » March 6th, 2015, 4:17 pm

Anderas wrote:Ok. You insisted some turns ago that your Storm Wizard defends with one dice standard; but i have no objections rolling two dices - everything else is silly with 3 BP.
I said he attacks with one dice.

Storm Wizard:
Gold Bearer rolled 3 6-sided dice:
6, 2, 6
My laptop's being stupidly slow again, so annoying. Move one square south of the dwarf and Fire Spray that room. Top to bottom. Wait! before I roll can I see into that room from there?

I don't think I can in your rules. If I can I'll fire spray it (ball of flame on all three attacking seperately and you can roll the dice because it will take me forever) and if I can't I'll move to the same square and cast Cyclone instead (they all miss their turn).
Last edited by Gold Bearer on March 6th, 2015, 4:35 pm, edited 1 time in total.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: The Experiment

Postby Anderas » March 6th, 2015, 4:31 pm

If the dwarf moves away, no problem :)
Maybe you use the dwarf first.


Rewards:
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Re: The Experiment

Postby Kitch1982 » March 6th, 2015, 4:40 pm

Barbarian movement:
Kitch1982 rolled 2 6-sided dice:
2, 2


Moves south and attacks the Goblin.

Kitch1982 rolled 3 6-sided dice:
3, 6, 2


Goblin defence:
Kitch1982 rolled 1 6-sided dice:
3


The barbarian kills the goblin. The elf attacks the other goblin.

Kitch1982 rolled 2 6-sided dice:
6, 5


Goblin defence:
Kitch1982 rolled 1 6-sided dice:
3


Re-roll attack
Kitch1982 rolled 1 6-sided dice:
1


Goblin dead?? If so I'll move.
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Re: The Experiment

Postby Gold Bearer » March 6th, 2015, 8:29 pm

If the dwarf moves I'll need to cast Cyclone anyway. Dwarf:
Gold Bearer rolled 2 6-sided dice:
3, 4
If that goblin is dead the dwarf will move 1N of the bell goblin and the storm wizard will move to the square the dwarf was on and cast Cyclone on the room with the three orcs. I don't want to roll attack and defence dice until I know that's what I'm going to do so you can do it and reroll an attack dice if I need it.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: The Experiment

Postby Anderas » March 7th, 2015, 1:44 am

Yes he is dead. None of these is my pet monster. As i already announced twice or three times,i will not reroll defense except for excptional Monsters and then i will tell you that as soon as you see them.
Last edited by Anderas on March 7th, 2015, 2:43 am, edited 1 time in total.


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in four (4) Miniature Exchanges. Participated in three (3) Miniature Exchanges. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Destroyed a Zombie! Encountered a menacing Chaos Warlock!
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Re: The Experiment

Postby Gold Bearer » March 7th, 2015, 2:41 am

Right, but you can reroll attack dice for any of them, gotcha. Attack the goblin with the bell.
Gold Bearer rolled 2 6-sided dice:
2, 6
Gold Bearer rolled 1 6-sided dice:
5
Okay that's the three goblins in the corridor taken care of and the three orcs miss their turn so the elf is going to get attacked by an orc and we'll have four orcs to take care of before the next turn. We should go for the standard ones first. They're more dangerous and easier to kill.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: The Experiment

Postby Anderas » March 7th, 2015, 2:55 am

Just to clean up the situation; and because i have time today

In my mind, it looks like that now:

Image


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in four (4) Miniature Exchanges. Participated in three (3) Miniature Exchanges. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Destroyed a Zombie! Encountered a menacing Chaos Warlock!
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Re: The Experiment

Postby Kitch1982 » March 7th, 2015, 3:06 am

Correct! So all orcs in the room miss a turn? So just one orc to attack?

Elf movement:
Kitch1982 rolled 2 6-sided dice:
1, 3


1w 1s 1w stand at the door.
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Re: The Experiment

Postby Gold Bearer » March 7th, 2015, 3:11 am

Kitch1982 wrote:1w 1s 1w stand at the door.
I forgot the elf hadn't moved. You could move away, you're almost out of range of that orc but then if you roll low next turn you won't be able to attack.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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