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The Altdorf Chronicles - Chapter One: A New Beginning

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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Gold Bearer » January 1st, 2015, 6:36 pm

RW?
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby The Road Warrior » January 2nd, 2015, 2:58 am

Mesmerism

caster
The Road Warrior rolled 1 6-sided dice:
1


chaos warrior
The Road Warrior rolled 1 6-sided dice:
4


chaos warrior movement
The Road Warrior rolled 1 6-sided dice:
1


towards the centre room.

whats the plan sotiris?
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Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Sotiris » January 2nd, 2015, 4:38 am

When the Chaos Warrior enters the central room we move the rest heroes to the exit. Dispeller already started.
We'll use the :chaoswarrior: as a shield between us and the orc.
GB, may a hero pass through the :chaoswarrior: ?
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


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Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Gold Bearer » January 2nd, 2015, 6:57 am

Sotiris wrote:GB, may a hero pass through the :chaoswarrior: ?
Yes. Characters can move through allies but not enemies. I'll take my turn a bit later when I've got more time.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Anderas » January 2nd, 2015, 5:21 pm

I'm in if you're all ok with it


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in four (4) Miniature Exchanges. Participated in three (3) Miniature Exchanges. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Destroyed a Zombie! Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Gold Bearer » January 2nd, 2015, 6:16 pm

We have a new player. :) Just pick one to start with and the other will be a shared hero. If the one you choose dies you can switch to the other one.

Archer
You are a sharp minded and truly expert bowman, exceeding even the skill level of most Elvens.

Race: Human. Class: Archer. Equipment: Bow, Quiver of Arrows (36), Sword, Leather Armour.
  • You are able to fire any type of bow twice in succession and move at full rate during that turn if you are wearing no armour or Light Armour, half rate if you are wearing Mid-Weight Armour and if you don't move during the same turn if you are wearing Heavy Armour.
Archer.jpg
Veteran: Bow Skill
  • You are able to fire any type of bow three times in succession if you don't move during the same turn if you are wearing no armour or Light Armour, twice in succession and move at full rate during that turn if you are wearing Mid-Weight Armour and twice in succession and move at half rate during that turn if you are wearing Heavy Armour.
Master: Archery
  • You are able to fire any type of bow three times in succession and move at half rate during that turn if you are wearing no armour or Light Armour, three times in succession if you don't move during the same turn if you are wearing Mid-Weight Armour and twice in succession and move at full rate during that turn if you are wearing Heavy Armour.
Legend: Marksmanship
  • You are able to fire any type of bow three times in total before and/or after moving at half rate during that turn if you are wearing no armour or Light Armour and four times if you don't move during the same turn if you are wearing no armour or Light Armour, three times in succession and move at half rate during that turn if you are wearing Mid-Weight Armour and three times in succession if you don't move during the same turn if you are wearing Heavy Armour.

Sorcerer
You are a very powerful Magician who specialises in mind control magic.

Race: Human. Class: Sorcerer. Equipment: Dagger, Wand(Club).
  • You are a level four Magician and have four spell groups consisting of the Chaos Sorcerer spell group (the target defends on skulls and no effect on 0MP monsters) and three chosen spell groups but a maximum of two element spell groups, choosing after the Elf has chosen.
  • Your natural Magical Aura gives you a basic defence of two combat dice.
  • You are limited on the equipment you can use and are only able to use items that the Wizard is able to use.
Sorcerer.jpg
Veteran: Channelling
  • You are able to use spell Components to cast Protection, Detection and Darkness spells.
Master: Sorcery
  • You are able to use spell Components to cast any of the listed spells.
Legend: Augmentation
  • You are able to substitute one of the listed spell Components for another to cast a spell but you can't use more than one of the same Component.


Gold Bearer rolled 1 6-sided dice:
6
Gold Bearer rolled 1 6-sided dice:
3
Gold Bearer rolled 3 6-sided dice:
3, 3, 2
ImageImageImage

Edit:
RW, were you going to move Disarmer? If you were then you can and I'll move the goblins back.
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Anderas » January 3rd, 2015, 2:29 am

I take the Archer for a start - the Wizard seems to be pretty "empty" already.


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in four (4) Miniature Exchanges. Participated in three (3) Miniature Exchanges. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Destroyed a Zombie! Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Sotiris » January 3rd, 2015, 4:58 am

Welcome Anderas!

Dispeller will w8 for Disarmer to kill this goblin.
Anyone can play my turn for Dispeller. He'll move to the next goblin (3d6 choose 2) and attack with 2d6.
If Disarmer fails i'll stay put.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby The Road Warrior » January 3rd, 2015, 6:20 am

Disarmer movement
The Road Warrior rolled 2 6-sided dice:
3, 3


Disarmer pushes past Dispeller and attacks the goblin

Disarmer attacks
The Road Warrior rolled 2 6-sided dice:
5, 3


Goblin defends
The Road Warrior rolled 1 6-sided dice:
5


MESMERISM
Caster
The Road Warrior rolled 1 6-sided dice:
4


Chaos Warrior
The Road Warrior rolled 1 6-sided dice:
4


Chaos Warrior movement
The Road Warrior rolled 1 6-sided dice:
6


Back to the centre room.
Image
Join in the community project.


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Gold Bearer » January 3rd, 2015, 7:53 am

Dispeller:
Gold Bearer rolled 3 6-sided dice:
2, 4, 6
Gold Bearer rolled 2 6-sided dice:
5, 3
Gold Bearer rolled 1 6-sided dice:
3
Me:
Gold Bearer rolled 1 6-sided dice:
5
Gold Bearer rolled 1 6-sided dice:
2
Goblin attacks Dispeller:
Gold Bearer rolled 2 6-sided dice:
3, 3
Gold Bearer rolled 2 6-sided dice:
3, 4
I wonder how many goblins you've killed in this quest, must be quite a few.Image
Monsters.JPG
Image
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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