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by Sotiris » December 5th, 2014, 7:09 pm
Ok! The problem with the Cloak is that if a monster stays in Disarmer's position we can't kill it. And we can't unsummon the cloak until the end of the quest. Pass through rock or Veil of mist solves these problems though.
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Sotiris
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by Sotiris » December 6th, 2014, 4:04 am
If we cannot pass (and Zargon's minions too) through a figure in the cloak, then it's dangerous to summon it there.
We will lose the quest if we have to return back and a monster blocks our way in the cloak.
So i suggest to cast rock skin on Shooter if you don't mind.
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Sotiris
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by Gold Bearer » December 6th, 2014, 4:59 am
I don't think cloak of shadows has any effect on who can move through who. I can't check at the moment though. Does rock skin work for one turn or last until the next time they defend?
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by Sotiris » December 6th, 2014, 5:08 am
Both versions of Rock skin lasts until the hero is wounded.
EU adds 2 dice, NA adds 1.
Really, which version of spells are we using?
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Sotiris
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by Gold Bearer » December 6th, 2014, 5:22 am
Euro, everything's Euro apart from the specified exceptions.
Euro rock skin definitely doesn't last until they're wounded. It's either they defend with two extra dice during the next turn or the next time they defend. I'm fairly sure it's only the next time they defend but I'm not sure whether it only works in the next turn or lasts until they next defend.
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by Sotiris » December 6th, 2014, 5:31 am
Are you still on 1st EU edition?
Upgrade yourself:
http://english.yeoldeinn.com/system.php
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Sotiris
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by Gold Bearer » December 6th, 2014, 5:55 am
I didn't realise they'd changed any of the cards. Is that they only one? Of all all the cards that needed fixing rock skin wouldn't have been my first choice.
Earth is already better than water as it is. Okay house rule time, you can choose which version you want (every time you cast) but if you pick the one that lasts until you're wounded then you only defend with one extra dice.
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by Sotiris » December 6th, 2014, 8:12 am
Fair enough.
Caster decides.
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Sotiris
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