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Interactive HeroQuest

Gather your Heroes for Play-by-Post adventures here. Posting in this room does not count toward your posting rank.
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Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

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Re: Interactive HeroQuest

Postby Sotiris » November 30th, 2014, 3:54 am

Gold Bearer wrote:Amy:Invalid dice code!4E, 2N and search for secret doors. Arg moves 1N, 1W and searches for secret doors.

Obviously Amy searches for traps.. and finds 1 dangerous square.
Arg finds 2 secret doors!! (and obviously moves 1W,1N instead of 1N,1W)

edit i had wrong direction in my mind for the Barbarian, that's why all this misunderstanding happened. I read E instead of W.. :oops:

Image
Gold Bearer
Arg - Barbarian
mitchiemasha
mitchiemasha - Mercenary
JasonMCM
Amy - Amazon
The Road Warrior
Amos Longstaff - Cleric
Skills: +1 mellee attack die when your Atk>Def Skills: Extra reward between quests
(completed quests x10 gold coins, max=150)
Skills: Move-Action-Move*
(*=may not pass through heroes)
Skills: 5 Holy/Healing Water vials
:greenorb: :greenorb: :greenorb: :greenorb: :greenorb:
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: MOVE: :roll6: :roll6:
ATK: :skull: :skull: :skull: + :skull: DEF: :whiteshield: :whiteshield: ATK: :skull: :skull: :skull: DEF: :whiteshield: :whiteshield: :whiteshield: ATK: :skull: :skull: DEF: :whiteshield: :whiteshield: :whiteshield: ATK: :skull: :skull: DEF: :whiteshield: :whiteshield: :whiteshield: :whiteshield:
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart:
MIND: :blueorb: :blueorb: MIND: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb:
EQUIPMENT (no x-bow): Broadword,
Heroic Brew, Air Walk, 15 Gold coins
EQUIPMENT: Broadsword, Shield,
Potion of Strength, Potion of Magic Resistance
EQUIPMENT (no plate mail): Spear, Helmet,
120 Gold coins, Potion of Healing (4 :redheart: ),
Potion of Magical Aptitude
EQUIPMENT: Short Sword, Shield, Helmet,
Potion of Magical Aptitude, Wolfsbane Potion
QUESTS / XP: 2/2 QUESTS / XP: 2/2 QUESTS / XP: 2/2 QUESTS / XP: 2/2


Zargon: 10 rounds, 7 tokens
Quest Texts
Heroes, take your turn.
Last edited by Sotiris on December 1st, 2014, 7:43 am, edited 1 time in total.
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Re: Interactive HeroQuest

Postby The Road Warrior » November 30th, 2014, 4:02 am

Amos searches the bottom of the pit before climbing out.
Image
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Re: Interactive HeroQuest

Postby Sotiris » November 30th, 2014, 4:18 am

The Road Warrior wrote:Amos searches the bottom of the pit before climbing out.

It seems that your flask contains a poison.
Image
Sotiris rolled 1 6-sided dice:
5

Unharmed! You may climb now.
My new unpublished boardgame on Tabletopia free platform:
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Re: Interactive HeroQuest

Postby Gold Bearer » November 30th, 2014, 4:23 am

No I'll be honest, Amy was and Arg were both searching for secret doors, I didn't think it was worth searching for traps because of one square.

Arg searches the pit for treasure and moves 1W so he can search that well protected room for secret doors next turn. Amy would be searching the room for traps now and moves 2E and 3N if she can reach.
Sotiris rolled 1 6-sided dice:
2
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Interactive HeroQuest

Postby Sotiris » November 30th, 2014, 4:27 am

Gold Bearer wrote:No I'll be honest

Appreciated.

So the dangerous square is a spear trap:
Sotiris rolled 1 6-sided dice:
3
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Re: Interactive HeroQuest

Postby Sotiris » November 30th, 2014, 4:34 am

I'll roll Amy's 2nd movement die.
Sotiris rolled 1 6-sided dice:
6

mitchiemasha's search into the pit reveals a..
Image
It affects only the treasure searched area so when you climb you're out of danger.
Image
:greyorb: Barbarian
:blueorb: Mercenary
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Re: Interactive HeroQuest

Postby The Road Warrior » November 30th, 2014, 4:44 am

Amos climbs out of the pit on the east side and waits for his next turn.
Image
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Re: Interactive HeroQuest

Postby Gold Bearer » November 30th, 2014, 6:04 am

Mitchiemasha, I think you should open that door on your turn. If there's more in there than you can handle you can try to jump the pit. If you fail you'll lose 1BP and get attacked once defending with one dice less but if you make it the monsters will have to jump it to reach us.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Interactive HeroQuest

Postby Sotiris » November 30th, 2014, 7:05 am

Gold Bearer wrote:..but if you make it the monsters will have to jump it to reach us.

No!
Image
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
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Re: Interactive HeroQuest

Postby Gold Bearer » November 30th, 2014, 8:09 am

Sotiris wrote:
Gold Bearer wrote:..but if you make it the monsters will have to jump it to reach us.

No!
Image
Oh. Well that's hardly fair, and it would have been funny. :roll:
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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