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The Altdorf Chronicles - Chapter One: A New Beginning

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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby The Road Warrior » November 15th, 2014, 7:18 pm

Caster suddenly grows a pair and leaps into action.

Caster Movement
The Road Warrior rolled 2 6-sided dice:
1, 3


But trips on his long flowing robes, only managing 1 step North how embarassing :oops:

Disarmer attempts to finish the Orc off

Disarmer attacks
The Road Warrior rolled 2 6-sided dice:
3, 2


Orc defends
The Road Warrior rolled 2 6-sided dice:
2, 1


"That's a bit more like it" he grunts.
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Sotiris » November 16th, 2014, 3:22 am

Gold Bearer wrote:Do you want me to change the high elf and sorcerer icons or would you rather I left them as they are?

No problem, do what you like.

Dispeller does a search.

Shooter moves:
Sotiris rolled 2 6-sided dice:
1, 4

1E,4N

Dispeller's move:
Sotiris rolled 3 6-sided dice:
6, 5, 4

if the room's clear move me in front of the door. If i find a secret door, to the secret door then.
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Gold Bearer » November 16th, 2014, 6:18 am

Nothing on the search.
Gold Bearer rolled 1 6-sided dice:
4
Gold Bearer rolled 1 6-sided dice:
5
That's a treasure card, I'll be back soon.

I took the liberty of moving the dwarf closer to the door because you didn't move him and I assume you meant 2N for the sorcerer because orcs can't attack diagonally.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Gold Bearer » November 16th, 2014, 7:17 am

Oh crap, I forgot my laptop problems are stopping me from opening PDFs. Sortis you've got a randomiser for this, if you read this before I've got it sorted would mind drawing a treasure card from the standard cards including the US quest packs (I think the standard US and Euro treasure cards are the same, if they're not then including anything that isn't in the Euro deck) plus a potion of defense and a potion of bravery, two more nothings, a monster patrol and a gas trap.

I'll go to the library when it opens later and get a list of all the cards, unless you want to send them to me, or unless you don't mind drawing the cards all the time. I'll make up cards for the new ones.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


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Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Sotiris » November 16th, 2014, 12:19 pm

Gold Bearer wrote:I think the standard US and Euro treasure cards are the same..

"You know nothing John Snow"

EU Game System
Gem!
Gold! (1 Red Die x10 pieces)
Gold! (10 pieces)
Gold! (20 pieces)
Gold! (25 pieces)
Gold! (25 pieces)
Gold! (50 pieces)
Heroic Brew
Holy Water
Jewels!
Nothing
2x Potion of Healing
Potion of Resilience
Potion of Speed
Potion of Strength
Trap! (hidden arrow)
Trap! (hidden arrow)
Trap! (pit)
Treasure Horde!
5x Wandering Monster

EU WoM <-- include them or not?
2x Magical Trap
Poison
Potion of Alchemy
Potion of Charm
Potion of Magical Aptitude
Potion of Magic Resistance (spell effects)
Potion of Magic Resistance (fire spells)

US MotM
Air Walk
Elven Cloak of Passage
Treasure Hoard!
Wolfsbane Potion

US tFH
2x Poison!
2x Potion of Magic Resistance
2x Potoin of Warmth

extra cards
potion of defense
potion of bravery
2x nothing
monster patrol
gas trap
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You draw the 4th card=Gold! (20 pieces)
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Gold Bearer » November 16th, 2014, 1:12 pm

Cheers Sotiris, you beet me to it. I've mixed all the treasure cards together and evened them out so there's 2 of each potion (5 healing), 6 of each trap (24 in total), 16 wandering monsters, 16 monster patrols, 16 nothings and some new ones. I've modded a few and I've added the same amount of new good cards as bad ones. There's now 156 in total.

You got a monster patrol. If you get a wandering monster this way it can take a turn straight away. If you get a monster patrol when you search it's a wandering monster that can't attack straight away.

Other goblin's move.
Gold Bearer rolled 3 6-sided dice:
6, 5, 5

Image
Goblins.jpg
Image
Do you want any of your heroes to be bleeders? They were disguising themselves as dudes for some reason. :)

Sorry about the delay, carry on.

Edit:
The random hero that was going to get the treasure card would have been the high elf if it had made a difference who got it, so you can have 20gp the next time the high elf draws a treasure card or we can ignore both now the treasure deck is finalised and I'll get rid of the new goblin and draw a treasure card again. What would you prefer?
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:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Sotiris » November 17th, 2014, 3:59 am

Let it as it is.
Too much information, too much GM talk..my pointy ears can't suffer you dude!

Shooter attacks the goblin:
Sotiris rolled 2 6-sided dice:
4, 1

goblin defends:
Sotiris rolled 1 6-sided dice:
4


move:
Sotiris rolled 2 6-sided dice:
5, 6

he moves inside and opens the door..
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Gold Bearer » November 17th, 2014, 4:34 am

Image
Do you want the high elf's next treasure card to be 20gp so your draw counts and I'll take that card out or leave it in and draw as normal? Sorry, no more GM stuff, it's sorted now and you'll see what I mean with the cards as we go.

And do either of you want any bleeders and I'll change the icons and pictures or keep them all as dudes?
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:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Sotiris » November 17th, 2014, 4:50 am

Gold Bearer wrote:Do you want the high elfs next treasure card to be 20gp so your draw counts and I'll take that card out..

I choose this.

Shooter steps 1W.

So if Dispeller searches for treasure, he'll find 20gc+quest notes (if something's special in the room), right? No extra treasure card? If yes, i'll search for treasure!
My new unpublished boardgame on Tabletopia free platform:
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Re: The Altdorf Chronicles - Chapter One: A New Beginning

Postby Gold Bearer » November 17th, 2014, 5:14 am

No, the next time he would normally draw a treasure card he can have 20gp or you can take your chances and draw again. So you can either search the room you're in and get 20gp, search the room you're in and I'll draw another treasure card, or search the other room. After you've moved Shooter because he's on the same square as Dispeller.

If you search the new room then tell me if you want his next treasure card to be 20gp or random.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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