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HeroQuest Reloaded

Discuss new Rules for HeroQuest.

Re: HeroQuest Reloaded

Postby LordZeke » January 9th, 2011, 4:53 pm

I can stumble through some of it or at lease guess at the meaning. I took 3 years of French in High School, but that was 12 years ago.. and I really haven't used it much. Maybe we could use babble fish or something to get it close? Not sure if anyone has tried that before... probably wouldnt be the greatest I am guessing.


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Re: HeroQuest Reloaded

Postby el_flesh » January 9th, 2011, 8:48 pm

if it has alcohol, you won't have to do much convincing...
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Re: HeroQuest Reloaded

Postby gravaillon » January 10th, 2011, 1:31 pm

i will post the english card of the druid soon, i promise
but no alcohol guys, it makes me piss off
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Re: HeroQuest Reloaded

Postby gravaillon » January 15th, 2011, 11:53 am

karak varn continues.
new post on my blog http://www.heroquest-reloaded.blogspot.com before the last post (downloadable pdf file)

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tell me what you think about it, and any suggestions are welcomed ! don't hesitate

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Re: HeroQuest Reloaded

Postby Sjeng » August 5th, 2012, 11:17 am

That's a very clever way to use a character sheet! :D

Nice work. PS: do you have a larger image of that bow you used in the Arc d'Os card? I like that picture way better than my longbow image :)
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Re: HeroQuest Reloaded

Postby Sinned » November 21st, 2012, 10:27 am

Wow. what a great site.

Do you have quests/cards/etc on the site that are in english instead of french?


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Re: HeroQuest Reloaded

Postby TMU » November 22nd, 2012, 12:16 pm

What system are you using on these cards and stuff? :?: :?:
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Re: HeroQuest Reloaded

Postby Nyst » June 6th, 2020, 3:17 am

I'm interested in the Druid spells here. Google translate is a bit choppy in the translation.

Trying to clarify the following:
For the Lightening Strike, the lightening tile moves based on a single die roll. Any monster or hero that the tile passes over takes 1BP damage. The lightening stays active for a turn based on the Druid's Mind points. In this case, 6 turns. Does that mean the Mind points are actually lost and can knock out the Druid if 6 turns pass or the Mind points are just used to determine the amount of turns the lightening stays active before being removed?
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Re: HeroQuest Reloaded

Postby Nyst » June 7th, 2020, 3:26 pm

Re-translating the lightening strike I figured out how it should work:

For the Lightening Strike, the lightening tile moves based on a single die roll. Any monster or hero that starts their turn on the lightening token takes 1BP damage. The lightening has 3 spirit points. When it is the Druid's turn, the lightening loses 1 spirit point. When all the spirit points are gone, the token is removed.
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