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.Twisting Catacombs. Dungeon Scenery Kickstarter. Feedback

Topics relating to Zealot Miniatures' Twisting Catacombs dungeon scenery Kickstarter campaign may be discussed in this room.

Re: .Twisted Catacombs. A Dungeon Scenery Kickstarter Proje

Postby Thantos » September 29th, 2014, 2:51 pm

Well it does if you have like 10 of them! :P lol
Going to start an achemist's school? ;)
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Re: .Twisted Catacombs. A Dungeon Scenery Kickstarter Proje

Postby Sjeng » September 29th, 2014, 3:03 pm

that's wicked awesome!!!
Check out my YouTube channel Boardgame Heaven, and drop me a sub please!


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Re: .Twisted Catacombs. A Dungeon Scenery Kickstarter Proje

Postby Teldurn » September 29th, 2014, 4:07 pm

I just posted about the project publicly on G+. Can't wait for tomorrow!
My poor wallet! :(
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Re: .Twisted Catacombs. A Dungeon Scenery Kickstarter Proje

Postby Rogue Servitor » September 29th, 2014, 5:43 pm

I think a "Ye Olde Inn" sign post would be cool :)


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Re: .Twisted Catacombs. A Dungeon Scenery Kickstarter Proje

Postby Galious » September 29th, 2014, 7:01 pm

Thantos wrote:The tiles allow people to create rooms and passages of any size and shape by gluing the tiles together. These are a stretch goal, that if funded, would be cast in injection moulded plastic, so would be quite cheap and durable to buy hundreds of them to build a dungeon. (may do a few more flooring designs also)

Hi Thantos, I have read on your Facebook page that you may also produce plastic walls (as a possible stretch goal).
What would be really great is this: walls and tiles like the ones from MageKnight Dungeon, where walls clip on tiles, and tiles clip together:
Image
But it would be even better if whole rooms could be assembled beforehand by the GM, and added to the dungeon as the heroes discover them (a modular dungeon like AHQ or WHQ, but in 3D).
For this to work, I think walls should not be shared by the tiles on each side, they should be attached to one tile only and not overlap other tiles like the MK ones (not sure you see what I mean), so it would make the usable space on each tile smaller. Not very good, I imagine.
Have you thought about it ?
What kind of walls would you make ?
By the way, would they be full height, or half height for better playability ?

Can't wait for the launch ! :orc:
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Re: .Twisted Catacombs. A Dungeon Scenery Kickstarter Proje

Postby Tott » September 30th, 2014, 4:52 am

Thantos wrote:Thanks Sjeng! All this extra web publicity is really great :) Looking like we may smash a few stretch goals even!

Last preview before launch is the Alc bench. Going to be a serious multipart cast, resin with good flex for the detailed and thin areas.
Image


niiiiiiiiiiiice!
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Re: .Twisted Catacombs. A Dungeon Scenery Kickstarter Proje

Postby Big Bene » September 30th, 2014, 8:14 am

The alchemist's bench looks superbe. It would have been my own request.
Will the retort be made of clear resin?
I know that real renaissance alchemists used retorts, but for a fantasy alchemist bench I would have hoped for a more impressive arrangement, with lots of flasks, tubes and spiral condensors, in the Hammer picture Frankenstein style. Would be a pain in the a.. to cast, I know. These are just thoughts, no intention to put down your version, which looks just great.
Ill post a video of the sculpting process and can talk you though it if you like.

Heck yes, this would be great. We need to talk anyways (well, you obviousely don't need to talk to me, I'm the one who could use some advice), not only about wood. You are doing some things here wich are very interesting for my own work, too.
Have a look ;)


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Re: .Twisted Catacombs. A Dungeon Scenery Kickstarter Proje

Postby Big Bene » September 30th, 2014, 10:12 am

Thantos wrote:For big bene, a wood sculpt timelapse. https://www.facebook.com/video.php?v=71 ... =2&theater
8x Speed

Just noticed you posted this altready. Don't have a Facebook account, so can't comment there.

Looks great. Thank you somuch! That indeed gives some idea of your approach, but not even knowing which software you use, I can't really understand your workflow.
You seem to just move a tool over the surface, leaving behind those trenches. Some of these are thin, some wide, some seem V-shaped, some more U-shaped or rectangular, sometimes it even seems you do several parallel strokes at once. How do you accomplish this?
Well, I will have to contact you sometime anyway to speak directly, via phone, skype or the like. I just don't want to waste your time as long as you prepare the kickstarter.
Have a look ;)


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Re: .Twisted Catacombs. A Dungeon Scenery Kickstarter Proje

Postby Thantos » September 30th, 2014, 12:47 pm

La la la, waiting for approval from Kickstarter ... i feel like an expectant father waiting for a child to be born >.>
Knew i shouldn't have believed them when they claim it only takes 2 days.

Teldurn wrote:I just posted about the project publicly on G+. Can't wait for tomorrow!
My poor wallet! :(


Thanks Teldurn! All the extra publicity is great :D There is a HQ weapons rack in the stretch goals, after all ;)

@ Galious:
Yep, its quite a far off stretch, since moulds will cost between £7k - £9k....
But if we do go crazy, then we are going to have to do a lot of geometry and planning to make sure the pieces are damn near perfect - since there is no such thing as remoulding them! :P
Design wise - they will likely be around miniature head/ shoulder height walls for practically so you dont have to scoop your models out of narrow corridors with a spoon!

Rogue Servitor wrote:I think a "Ye Olde Inn" sign post would be cool :)

Thats a great idea! :D Will see about adding that in!

@Tott + Sjeng - Glad you like it guys :D I was pretty wowed by the detail when John showed me too :D

@ Big Bene: With the alc bench its going to be grey resin, to keep costs down else would be too expensive to produce unless it shifted on the KS for £5. Its the clear resin which puts costs up loads :/

With the sculpting, thats using a graphics tablet with pressure sensitivity, so the harder you press, the thicker the stroke (or changes the stroke in one way or another that you specify :D)
Yea no problem, happy to talk sculpting! Can do a skype or something after launch when free time re-emerges from hibernation xD
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Re: .Twisted Catacombs. A Dungeon Scenery Kickstarter Proje

Postby Teldurn » September 30th, 2014, 1:12 pm

And here I was, waiting for Thantos' post to say the KS is live. Alas.
War is not the answer...unless the question is, 'What is not the answer?'

Check out Broadsword, a love letter to 90s dungeon crawling board games.


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