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Gold Bearer wrote:Wonderful, looks like somebody else has it in for me. What did I do to piss you off then? So, so tired of this
I've already been given the okay to use them. I seriously doubt he's now going to turn around and say I can't.


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Gold Bearer wrote:Well you had a little pop about me having a problem with your pal and since then you seem very keen on something happening that you know will be unfair enough to make me walk.
I don't need to say so.TMU wrote:If you say so.
TMU wrote:Seriosly? Are you going to put on the chapters notes that "Goblin-King and knightkrawler are not allowed to play these quests."? I tried to put this as friendly as I can: Do you know how immature picture a post like that gives from you? Chill man, plz.Gold Bearer wrote:I got the beta of this done. Who wants to pbp test it? Up to five people (the ice mage) but not KK or GK. I'm not having those two playing just so they can look for any little thing they can find to criticise.
Edit: I can tell you that GK and KK are awesome. You just don't understand that whatever they do, they are trying to help.
TMU wrote:If that is what the document states, then yes.Gold Bearer wrote:So we've got to take out the chaos gods and the ogres then, after I got the all clear to use ogres who were in it from the start? Oh and we're not allowed to use the WoM hero spells that I wrote into the wizards special artefact that people seemed to like?
TMU wrote:Check the GW part and monster part. It reads thereAbout the artefact I don't say anything.
TMU wrote:Sjeng wrote: GAMES WORKSHOP AND INTELLCTUAL PROPERTIES
**********
While HeroQuest is a dead franchise only kept alive by fans, Games Workshop is very much an active company.
As such HQ25 will not include any references to anything Games Workshop/Warhammer related besides what already exists in the official HeroQuest material.
This includes but is not limited to: names, places and races.
The exception is generic terms like "Beastmen" and "Chaos Dwarf", while being found in the Warhammer world, aren't exclusive to it.It reads right there.Sjeng wrote: MONSTERS
**********
HQ25 is using the monsters from the original game system, but not any of the expansions. (The exception being unique models such as the Wizards of Morcar or Sinestra. They are not a race, but unique characters whose models might be used.)
You said it yourself.TMU wrote:But you see, that now we did find that where it says it is not good to use them. I am not the only one deciding on this so I won't put a definit no-no on that, but still I think we will stick to these rules posted here.Gold Bearer wrote:You're right! I missed that. It must be a oversight then because:TMU wrote:It reads right there.Sjeng wrote: MONSTERS
**********
HQ25 is using the monsters from the original game system, but not any of the expansions. (The exception being unique models such as the Wizards of Morcar or Sinestra. They are not a race, but unique characters whose models might be used.)And there's no way I'm losing my ogre NPC. That is not going to happen.Sjeng wrote:As for the ogres: well, as long as it's the standard ogres from the AtOH pack, I'm all for them
Did some searching and I can't seem to find any post where we opted against them completely, so go ahead, but make sure they FIT within the whole theme of the story arc.
And now you seem to be fishing for an argument. You're trying to make me angry aren't you? It won't work. I'm very calm right now.TMU wrote:I don't mind discussing this further as the problem won't leave this way.
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HQ25 Design Document wrote:HQ25 will not include any references to anything Games Workshop/Warhammer related besides what already exists in the official HeroQuest material.
HQ25 Design Document wrote:HQ25 is using the monsters from the original game system, but not any of the expansions.
No ogres. I'm sorry; I know this means some extra work.HQ25 Design Document wrote:It is strongly encouraged to focus on using the new monsters!
There is a reason for this. Any expansion besides KK and RotWL are considered rare and expensive.HQ25 Design Document wrote: You can play HQ25 using only the material supplied with the game system and HQ25.






wolfie907 wrote:this is a game meant to be fun I don't think everyone needs to be so serious and offended we are all just a bunch of dorks trying to play an old boardgame this is not exactly earthshatteringly important stuff. my opinion and I realize ive been fairly quiet about the hq25 of recent but I was fairly vocal in the early choose your monster stage and ogres were definitely not popular and I was under the impression they were most likely out of it use the minotaurs if you need a big guy and I am not sure but are mercenaries allowed in hq25? also which quests are left id like to write one


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