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What are you working on today?

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Re: What are you working on today?

Postby wolfie907 » June 28th, 2014, 1:16 pm

rogue squadron?


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Re: What are you working on today?

Postby Redav » June 28th, 2014, 4:58 pm

It's Star Wars: X-Wing Miniatures Game. However if they were painted to suit Rogue Squadron, the markings would be red ;)

Nice work Spiky. Nice to see you and Jewels back too.

Incidentally, what's the game like? I grew up playing Star Wars: X-Wing on PC and it's brothers (they were all great games). I saw it reviewed on TableTop and it looked all right.
Campaign Status
EU Group: Kellar's Keep - The Dwarven Forge
NA Group: The Gathering Storm - Barak Tor - Barrow of the Witch Lord

Project's Status
Rules: House Rules and Clarifications are open for discussion
Campaigns: Thinking
Alternate Mini's: Planning and acquiring
Painting: I've started painting... :o


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Re: What are you working on today?

Postby Sjeng » June 29th, 2014, 3:30 am

Ah yes I remember playing the blocky X-Wing, Tie-Fighter, X-wing vs Tie-fighter, Rogue Squadron etc. on PC. I was pretty bad at it. The flying course through those gates was a challenge to me lol. But I loved those games.
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Re: What are you working on today?

Postby Big Bene » June 29th, 2014, 7:19 am

@Baylor_OgreBane:
I like your work very much. Have to try Z-Brush some day (long-term 3D Studio user here).
The size of the head is much smaller than that of the original mini. It looks much more "natural" this way, and if you want to use the model for graphics or a game, it's perfect. If you want to make a 3D printout as an actual mini, you should make the head bigger. Miniature figures have always relatively big heads, a "natural" sized head would look too small. It's just in our vision.
Have a look ;)


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Re: What are you working on today?

Postby Spiky » June 30th, 2014, 6:31 am

Redav wrote:It's Star Wars: X-Wing Miniatures Game.
Incidentally, what's the game like?


I'm liking it. It's fast to play, simple base mechanics and quick to pick up. It's now my game of choice when I don't get any Bloodbowl! :)

Big Bene wrote:@Baylor_OgreBane: a "natural" sized head would look too small. It's just in our vision.


Don't forget that fists need to be near head sized too for that authentic '80s look ;)


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Re: What are you working on today?

Postby Baylor_OgreBane » June 30th, 2014, 9:59 am

there was definition on the shoulder, it was just a funny angle! Pirate boots....
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Re: What are you working on today?

Postby Sjeng » July 1st, 2014, 2:33 am

shoulder is definitely better now.

By the boots I meant something like this:
Image
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Re: What are you working on today?

Postby Goblin-King » July 1st, 2014, 5:31 am

The only correct thing to post in this thread: HQ25!

|_P


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Re: What are you working on today?

Postby Teldurn » July 1st, 2014, 9:46 am

Goblin-King wrote:The only correct thing to post in this thread: HQ25!

|_P

*like*
War is not the answer...unless the question is, 'What is not the answer?'

Check out Broadsword, a love letter to 90s dungeon crawling board games.


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Re: What are you working on today?

Postby joec » July 1st, 2014, 1:07 pm

I'm slowly making a plaster modular HQ board. Yep.


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