Goblin-King wrote:And why even bother with renaming generic chaos warriors when they steal entire characters?
Might as well throw in actual fimirs at this point.
I guess these are exactly the two instances that Games Workshop have heavy reason/inclination to protect.
In all of the game of HeroQuest, the Fimir are the one original games Workshop invention in appearance and name, while the Chaos Warriors are in appearance combined with the name. The generic name, collocated from two regular words with at least one lexical meaning each that can not be protected by copyright in themselves, is also a debated issue.
Games Workshop, especially since 2011 or so, have been known to sue the asses of everyone using anything Games Workshop has used before, no matter whatsoever if it's under copyright or trademark or patent laws or anything. They just sue to intimidate and deter, and destroy new or week companies that way when they cannot afford lawyers. They sued the publisher of a novellist over the use of "Space Marine", unsuccessfully in legal context, but successfully in getting rid of competition. I know you like SpaceCrusade and Warhammer 40k, but don't say "Space Marine" too loudly.
P.S.: "Primordial Chaos Warrior" still uses chaos and warrior in that order, but as long as in the context of the game and the company GameZone it is always connected to that Primordial it will always be their "new" generic word combination forming new game terminology. That wouldn't be possible for Fimir, which has no lexical meaning outside of Games Workshop products.
P.P.S.: The characters you refer to, Morcar/Zargon, are firstly not Games Workshop product, but more likely Milton Bradley's, secondly they don't have appearance(s) - representative figures, that means in game; that's also in contrast to the Fimir.




























