• Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

...and the quest begins!

Gather your Heroes for Play-by-Post adventures here. Posting in this room does not count toward your posting rank.
Forum rules
Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

Note: There are no Quick Reply boxes in this forum. They have been disabled due to incompatibility with the Dice feature this forum uses.

Re: Vanilla Rapist

Postby Patroclus » May 27th, 2014, 10:35 am

No, there is no need to go for the treasure room right now. It will have traps for sure. We could go for the treasure room only if the others run back for a wider room. But now it seems that the combat have began, so let’s finish it.

I think we should do as tasoe said. Me and Gernaldo hit and Gernaldo move to the north for letting you do the mind lock.

If all goes wrong throw a cloak of shadows in the square in the T junction, and two of us, one from the front and probably tasoe from the other side will block him from moving. So, all the others will go for the treasure room to steal the treasure. Inside the cloak of shadows we can’t attack or do damage, but we can block him if we stand on his adjacent squares.

For now, I think I will wait for your movements and I will play last.


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in two (2) Miniature Exchanges. Encountered a menacing Chaos Warlock!
User avatar
Patroclus

Elven Warrior
Elven Warrior
 
Posts: 658
Images: 19
Joined: January 31st, 2011, 9:07 am
Location: Athens, Greece
Usergroups:
Adventurers' Guild Group Member Artists Group Member Champion Group Member

Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Re: Vanilla Rapist

Postby tasoe » May 27th, 2014, 10:51 am

Gold Bearer wrote:Why do you want to swap Jason and Gernaldo round though?
No reason! I just thought jason should get the courage cause he's more fighter-like.
Gernaldo could get it and Jason deal with the goblin, that makes more sense.
So Jason will just move 1 S this turn so as to draw the goblin all the way East if it wants to attack him.


Rewards:
Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in four (4) Miniature Exchanges.Participated in four (4) Miniature Exchanges. Encountered a menacing Chaos Warlock!
User avatar
tasoe

Elven Warrior
Elven Warrior
 
Posts: 697
Joined: September 22nd, 2011, 1:05 pm
Location: Athens, Greece
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Vanilla Rapist

Postby Gold Bearer » May 27th, 2014, 10:56 am

Yea I think it's better to attack now since I realised that we might loose the diagonal attack if we wait. I hadn't thought of that before.

If Jason moves south the goblin will get two attack dice instead of one. It might be worth Jason chasing after him?
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

Exiled
Exiled
 
Posts: 1792
Joined: June 4th, 2012, 4:21 pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Vanilla Rapist

Postby tasoe » May 27th, 2014, 11:16 am

the goblin could stay one square beyond the last one, and attack jason diagonally with 2 dice and then Jason would have to go North to attack, thus having looked in the North corridor which we do not want (I guess).


Rewards:
Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in four (4) Miniature Exchanges.Participated in four (4) Miniature Exchanges. Encountered a menacing Chaos Warlock!
User avatar
tasoe

Elven Warrior
Elven Warrior
 
Posts: 697
Joined: September 22nd, 2011, 1:05 pm
Location: Athens, Greece
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Vanilla Rapist

Postby Gold Bearer » May 27th, 2014, 11:24 am

I didn't think ranged weapons could attack diagonally?

Right, so Gernaldo needs to attack then move five squares away if he can just in case Mind Lock fails. Then Orthos attacks after he's mind locked. Maybe Jason should just stay put.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

Exiled
Exiled
 
Posts: 1792
Joined: June 4th, 2012, 4:21 pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Vanilla Rapist

Postby Sotiris » May 27th, 2014, 11:29 am

tasoe wrote:Anyway, ibagaza moves:
Original post: tasoe rolled 2 6-sided dice:
1, 4

Full East and then full North as far as I can.

Done, no traps sprung.

Sir Jason took his turn? What he finally did?
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

Necromancer
Necromancer
 
Posts: 345
Images: 13
Joined: November 10th, 2013, 3:23 am
Location: Athens, Greece
Forum Language: Ελληνικά
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Artists Group Member Champion Group Member

Re: Vanilla Rapist

Postby Gold Bearer » May 27th, 2014, 11:38 am

I think I should cast Tempest this turn. That way Gernaldo can attack as soon as his defences are down and we can be sure that Ibagaza will be in position.

We'll get there in the end. I've never had such an in depth tactical discussion. Wait Mr Giant, we're deciding what we want to do!

Sotiris wrote:Sir Jason took his turn? What he finally did?
No he hasn't done anything yet, he might might not move. Can goblin archers use their bows diagonally?
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

Exiled
Exiled
 
Posts: 1792
Joined: June 4th, 2012, 4:21 pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Vanilla Rapist

Postby Sotiris » May 27th, 2014, 11:48 am

Gold Bearer wrote:Can goblin archers use their bows diagonally?

Yes!
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

Necromancer
Necromancer
 
Posts: 345
Images: 13
Joined: November 10th, 2013, 3:23 am
Location: Athens, Greece
Forum Language: Ελληνικά
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Artists Group Member Champion Group Member

Re: Vanilla Rapist

Postby Gold Bearer » May 27th, 2014, 11:59 am

Sotiris wrote:
Gold Bearer wrote:Can goblin archers use their bows diagonally?

Yes!
Well that's just cheating. Okay Jason moves 2S then. That way he's closer to the giant if the goblin stays put but he can still reach him if he attacks.

Orthos can attack now if I'm going to use Tempest this turn. We'll gain one, maybe two undefendable attacks that way. Orthos should maybe move two squares west and Gernaldo three squares north after they've attacked so they're sure to be out of range if Mind Lock fails.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

Exiled
Exiled
 
Posts: 1792
Joined: June 4th, 2012, 4:21 pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Vanilla Rapist

Postby Sotiris » May 28th, 2014, 2:39 am

Gold Bearer wrote:
Sotiris wrote:
Gold Bearer wrote:Can goblin archers use their bows diagonally?

Yes!
Well that's just cheating.

Ok, i see. You probably mean that there are 3 categories (instead of 2): melee, diagonally and range. Bows and crossbows belong to range weapons so an attack from any of the adjacent squares (diagonals included) is impossible. Deal! Let's try it!
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

Necromancer
Necromancer
 
Posts: 345
Images: 13
Joined: November 10th, 2013, 3:23 am
Location: Athens, Greece
Forum Language: Ελληνικά
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Artists Group Member Champion Group Member

PreviousNext

Return to Play-by-Post Game Room

Who is online

Users browsing this forum: No registered users and 0 guests