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Re: Vanilla Rapist

Postby tasoe » May 21st, 2014, 5:35 am

Ibagaza 1 E and attack:
tasoe rolled 2 6-sided dice:
2, 4


defense:
tasoe rolled 1 6-sided dice:
6


Rewards:
Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in four (4) Miniature Exchanges.Participated in four (4) Miniature Exchanges. Encountered a menacing Chaos Warlock!
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Re: Vanilla Rapist

Postby tasoe » May 21st, 2014, 5:38 am

Jason.

Move:
tasoe rolled 2 6-sided dice:
3, 2


Attack:
tasoe rolled 2 6-sided dice:
6, 2


Defense:
tasoe rolled 1 6-sided dice:
6


reroll the black shield of the attack:
tasoe rolled 1 6-sided dice:
5


Rewards:
Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in four (4) Miniature Exchanges.Participated in four (4) Miniature Exchanges. Encountered a menacing Chaos Warlock!
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Re: Vanilla Rapist

Postby Gold Bearer » May 21st, 2014, 7:36 am

gootchute wrote:I will, because it would be a waste not to use such a good roll!
Dude you're crazy, slow down. What's the rush? No wonder you died. :) If you do move another square north the elf can attack the orc before his go and I can fire of wrath if another monster is in the corridor, assuming we're playing it so that you can continue your turn after another hero has taken theirs.

tasoe wrote:Ibagaza 1 E and attack:
Original post: tasoe rolled 2 6-sided dice:
2, 4


defense:
Original post: tasoe rolled 1 6-sided dice:
6


tasoe wrote:Jason.

Move:
Original post: tasoe rolled 2 6-sided dice:
3, 2


Attack:
Original post: tasoe rolled 2 6-sided dice:
6, 2


Defense:
Original post: tasoe rolled 1 6-sided dice:
6


reroll the black shield of the attack:
Original post: tasoe rolled 1 6-sided dice:
5
Ninja goblin! :)
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Vanilla Rapist

Postby tasoe » May 21st, 2014, 8:04 am

Sotiris will allow him to move his last square now but I think it's best that gootchute does not move out of the room this turn.
He's the last hero to play this turn, and if another monster is in the corridor he'll be in a very difficult position.


Rewards:
Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in four (4) Miniature Exchanges.Participated in four (4) Miniature Exchanges. Encountered a menacing Chaos Warlock!
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tasoe

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Re: Vanilla Rapist

Postby Gold Bearer » May 21st, 2014, 9:03 am

tasoe wrote:Sotiris will allow him to move his last square now but I think it's best that gootchute does not move out of the room this turn.
He's the last hero to play this turn, and if another monster is in the corridor he'll be in a very difficult position.
Me and the elf have still got our attack and the elf has got one movement left so he can reach diagonally. So we're not being that flexible with the heroes turns then? Also are there any other spell rules changes in the US version I should know about?
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Re: Vanilla Rapist

Postby gootchute » May 21st, 2014, 9:18 am

In accordance with the adventuring party's protests, the zealousness of Solken's Inquisitor will be subdued in the future. I'm not moving though the door, and hope for a poor attack from the Orc.
•==(Broadsword>


Rewards:
Played a turn in a Play-by-Post game. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Encountered a menacing Chaos Warlock!
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Re: Vanilla Rapist

Postby Sotiris » May 21st, 2014, 11:34 am

Gold Bearer wrote:Also are there any other spell rules changes in the US version I should know about?

No changes on spells and the rules of casting. They're as you know them in the US rules.

Ninja Goblin attacks Ibagaza:
Sotiris rolled 2 6-sided dice:
1, 2

Ibagaza defends:
Sotiris rolled 4 6-sided dice:
2, 5, 2, 3


Orc attacks Gernaldo:
Sotiris rolled 3 6-sided dice:
2, 5, 3

Gernaldo defends:
Sotiris rolled 3 6-sided dice:
2, 5, 3

I rolled 1 more defense die but it's ok.
Image
Image
Rounds: 5 (total:15)
Tokens: 1
Rules
Imagetake your turns.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: Vanilla Rapist

Postby Gold Bearer » May 21st, 2014, 12:09 pm

Sotiris wrote:
Gold Bearer wrote:Also are there any other spell rules changes in the US version I should know about?

No changes on spells and the rules of casting. They're as you know them in the US rules.
I mean are they any more differences between the Euro and US spell rules? I don't know the US rules other than what I've picked up here.

Sotiris wrote:Ninja Goblin attacks Ibagaza:
Original post: Sotiris rolled 2 6-sided dice:
1, 2
I'm really loving this goblin! Can we keep him? Orthos, offer him some gold!
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Re: Vanilla Rapist

Postby Sotiris » May 21st, 2014, 12:42 pm

Yes, there are some differences in the cards, check here: http://www.yeoldeinn.com/na-system.php
From the spells you have selected, Air and Darkness sets are the same but the Fire set is different.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: Vanilla Rapist

Postby Gold Bearer » May 21st, 2014, 12:59 pm

Oh okay, cheers. Fire of wrath's weak, line of sight and double the chance of defending it.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Posts: 1792
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Evil Sorcerer: Morcar
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