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The Dark Company

Gather your Heroes for Play-by-Post adventures here. Posting in this room does not count toward your posting rank.
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Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

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Re: The Dark Company

Postby mikemacdee » May 19th, 2014, 6:00 pm

I'll move back 1 for TMU if the DM allows it.


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Re: The Dark Company

Postby The Road Warrior » May 20th, 2014, 4:14 pm

mikemacdee wrote:I'll move back 1 for TMU if the DM allows it.
mikemacdee wrote:...If DM says TMU can't make the shot Risky asked about, I'll step back and let him take my place...


I said he could make the shot so you stayed where you were. TMU didn't roll enough movement to move 1N of you, that's bad luck but I don't think you can go back and decide to move out his way now you know the result of his movement roll :!:
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Re: The Dark Company

Postby Sotiris » May 20th, 2014, 5:55 pm

The Road Warrior wrote:So what's TMU doing?
If he moves 1N he can't shoot either monster but as the Elf didn't move I don't think he can do anything.

We have all played. TMU's movement wasn't enough, so move him 1N and play your turn.

mikemacdee, the crossbow you are holding has limited quarrels. I suggest you to spend them on harder enemies/situations.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


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Re: The Dark Company

Postby The Road Warrior » May 20th, 2014, 6:23 pm

Morcar's Turn

The Fimir lumbers forward and swings his axe at Swiftfoot

Fimir Attacks
The Road Warrior rolled 3 6-sided dice:
2, 5, 4


Swiftfoot defends
The Road Warrior rolled 5 6-sided dice:
4, 6, 4, 1, 2


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Bloody Braids Althea TMU
BP: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart: BP: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart:
MP: :greenorb: :greenorb: :greenorb: :greenorb: MP: :greenorb: :greenorb: :greenorb:
ATT: :skull: :skull: :skull: :skull: ATT: :skull: :skull: :skull:
DEF: :whiteshield: :whiteshield: :whiteshield: :whiteshield: DEF: :whiteshield: :whiteshield: :whiteshield: :whiteshield: :whiteshield:
MOV: :roll6: :roll6: MOV: :roll6:
Gold: 10 GOLD: 70
:goblin: x2 :orc: x3 :fimir: x4 Image x2 :orc: x2 :chaoswarrior: Image x9
Equipment:
  • Battleaxe
  • Helmet
  • Chain Mail
  • Talisman of Lore
Equipment:
  • Crossbow
  • Helmet
  • Plate armour
  • Broadsword
'Risky' the fool BattlemageSwiftfoot the Straight of Hair
BP: :redheart: :redheart: :redheart: :greyheart:BP: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart:
MP: :greenorb: :greenorb: :greenorb: :greenorb: :greenorb: :greenorb:MP: :greenorb: :greenorb: :greenorb: :greenorb:
ATT: :skull: :skull: ATT: :skull: :skull: :skull: ( :skull: )
DEF: :whiteshield: :whiteshield:DEF: :whiteshield: :whiteshield: :whiteshield: :whiteshield: :whiteshield:
MOV: :roll6: :roll6:MOV: :roll6: :roll6:
Gold : 120
:goblin: :orc: x3 :chaoswarrior: Image x2:goblin: x2 :orc: x11 :fimir: x2 :chaoswarrior: Image x2
Equipment:
  • Orc's Bane
  • Staff
  • Wand of Recall
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Equipment:
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  • Crossbow & 3 quarrels
  • Shield
  • Borin's Armour


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Re: The Dark Company

Postby mikemacdee » May 20th, 2014, 7:24 pm

Arrite, fair enough, DM.

Sotiris wrote:mikemacdee, the crossbow you are holding has limited quarrels. I suggest you to spend them on harder enemies/situations.

Hey, you saw how well my LAST character fared against 4 guys...

mikemacdee rolled 2 6-sided dice:
5, 5

(dammit I was looking at the old map and tried to move first.)

Swiftfoot strikes the Fimir with his magical brand!
mikemacdee rolled 3 6-sided dice:
6, 1, 6


Fimir defends!
mikemacdee rolled 3 6-sided dice:
2, 3, 4


HIT! Just barely!

Up to the DM if I can still move or not, since I botched and rolled movement first.


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Re: The Dark Company

Postby Sotiris » May 21st, 2014, 2:31 am

Of course you can move!
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


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Re: The Dark Company

Postby The Road Warrior » May 21st, 2014, 2:33 am

Sotiris wrote:Of course you can move!

That's what I was going to say ;)
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Re: The Dark Company

Postby mikemacdee » May 21st, 2014, 5:31 pm

Then i'll move 1 north.


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Re: The Dark Company

Postby The Road Warrior » May 21st, 2014, 6:43 pm

Image
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Re: The Dark Company

Postby TMU » May 22nd, 2014, 2:04 pm

TMU rolled 1 6-sided dice:
3

Next to the orc, to north.
Attack:
TMU rolled 3 6-sided dice:
3, 1, 5

Defense:
TMU rolled 2 6-sided dice:
5, 5
"There is no greater danger than playing it safe."


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