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Melee Tournament

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Re: Melee Tournament

Postby The Road Warrior » May 3rd, 2014, 3:31 pm

Sir Ragnar

Sir Ragnar attacks
The Road Warrior rolled 3 6-sided dice:
2, 5, 3


Eldron defends
The Road Warrior rolled 2 6-sided dice:
4, 5


Movement
The Road Warrior rolled 2 6-sided dice:
1, 2


Eldron dodges Sir Ragnar's attack.
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Re: Melee Tournament

Postby The Road Warrior » May 3rd, 2014, 3:35 pm

Godric Longbeard

Godric moves in to finish Kili off, determined to hear the crazy dwarf squeal 'yield'. Errm no he just tries his luck against Sir Itos.

Movement
The Road Warrior rolled 2 6-sided dice:
2, 1


Godric Attacks
The Road Warrior rolled 2 6-sided dice:
1, 5


Sir Itos Defends
The Road Warrior rolled 4 6-sided dice:
1, 5, 6, 1


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Re: Melee Tournament

Postby The Road Warrior » May 3rd, 2014, 3:43 pm

Round 3 Summary
Image
Sir Itos
Att: :skull: :skull: :skull: :skull:
Def: :whiteshield: :whiteshield: :whiteshield: :whiteshield:
Body: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: :greyheart:
excess white sheilds rolled in defence are returned to the attacker as damage. This may be defended against normally
Image
Eldron Leafsting
Att: :skull: :skull: :skull: + :skull: :skull:
Def: roll one die for every skull the attacker rolled, if any of them are white shields you dodge the attack.
Body: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: :greyheart:
Image
Kili Thekkrson
Att: :skull: :skull: :skull: :skull:
Def: :whiteshield: :whiteshield:
Body: :redheart: :redheart: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart:
May go berserk on his turn rolling +1 attack and -1 defence. This lasts until the beginning of his next turn.
Image
Thorik Blackblood - Yielded to Eldron Leafsting
Att: :skull: :skull: (Spear)
Def: :whiteshield: :whiteshield:
Body: :redheart: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart:
Image
Sir Lucien Hammershield
Att: :skull: :skull: :skull:
Def: :whiteshield: :whiteshield:
Body: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart:
Image
Sir Ragnar
Att: :skull: :skull: :skull:
Def: :whiteshield: :whiteshield: :whiteshield: :whiteshield:
Body: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart:
Image
Godric Longbeard
Att: :skull: :skull: (Staff)
Def: :whiteshield: :whiteshield: :whiteshield:
Body: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart:
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Re: Melee Tournament

Postby Sotiris » May 3rd, 2014, 4:43 pm

Sir Itos will move 1S and attack Godric:
Sotiris rolled 4 6-sided dice:
2, 5, 6, 2

Godric defends:
Sotiris rolled 3 6-sided dice:
3, 5, 4
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Re: Melee Tournament

Postby The Road Warrior » May 3rd, 2014, 5:35 pm

Image




I came up with a few questions about Sir Itos' defensive ability on the last round.

  1. If the attacker rolls no skulls does Sir Itos still get to roll his defense dice and attack with all white shields rolled? I was going to do this as I roll both attack and defence simultaneously, but it's not happened yet.
  2. If Sir Itos is attacked diagonally and rolls excess white shields does he still get to return these white shields as damage even if he is not holding a weapon that allows diagonal attacks? I was a little less sure about this one, but as it is a defensive ability not an attacking ability I think I would have allowed it.
Last edited by The Road Warrior on May 5th, 2014, 6:12 pm, edited 2 times in total.
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Re: Melee Tournament

Postby Sotiris » May 4th, 2014, 2:59 am

Daedalus wrote:My :2cents: :

1. From the NA Instruction Booklet, p.22, How A Monster Attacks: "If hit, the Hero immediately defends by rolling its Defend Dice." Since the Knight must first be hit by a skull to defend, his ability doesn't kick in if missed.

2. While I'd prefer that only weapons with diagonal attack ability be allowed to attack back by a Knight, the Knight's special defending ability uses the words "return back" with no mention of attack. As worded, this allows any melee attack from an enemy to be defended and returned back, both normal and diagonal. The Knight's weapon needn't have the ability to attack diagonally to do this.


1. Exactly. No skull? No defense.

2. Νο, it depends from the weapon he holds. Indeed, it's not clear on the character sheet but look at the lower right corner: "return damage<attack dice". If the power of returned damage is depended from the weapon, then the range of returned damage is depended too.

So a dagger or a staff never returns damage.
- short sword= :whiteshield:
- spear= :whiteshield: +diagonal
- broadsword= :whiteshield: :whiteshield:
- longsword= :whiteshield: :whiteshield: +diagonal
- battle axe= :whiteshield: :whiteshield: :whiteshield:
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Re: Melee Tournament

Postby Daedalus » May 5th, 2014, 6:41 pm

2. I like your explanation, but I agree the bottom note on your Hero card could be clearer. Here's an unsolicited alternative text that you might want to use for the Knight:

    You are the Knight, a proud and
    powerful defender in the King's
    Guard. Excess white shields you
    defend with in melee hit your
    attacker if your weapon
    permits. Only use hits less
    than your Attack Dice, which
    are defended normally. Also,
    you suffer no movement
    penalty from plate armor
    when not taking an action.
..
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Re: Melee Tournament

Postby Gold Bearer » May 7th, 2014, 5:10 am

Sorry I'm late.

Movement:
Gold Bearer rolled 3 6-sided dice:
4, 5, 4
4*W, 1*S Attack:
Gold Bearer rolled 3 6-sided dice:
4, 6, 3
Gold Bearer rolled 2 6-sided dice:
5, 5
Godric defends:
Gold Bearer rolled 3 6-sided dice:
6, 2, 5


I started with seven BP, not eight, so if I've lost four I've got three left.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

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Re: Melee Tournament

Postby The Road Warrior » May 7th, 2014, 6:04 am

Gold Bearer wrote:
I started with seven BP, not eight, so if I've lost four I've got three left.


You've lost 3BP. I must of got carried away adding grey hearts :oops:




:o who stole all the skull's

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Re: Melee Tournament

Postby Daedalus » May 7th, 2014, 2:06 pm

Kili move:
Daedalus rolled 2 6-sided dice:
6, 4

5 North, 1 East to attack poor Godric. He's gotta fail his defense eventually, right? "RAURGH!"

Attack:
Daedalus rolled 4 6-sided dice:
2, 6, 1, 1


Godric defend:
Daedalus rolled 3 6-sided dice:
4, 2, 2
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