Many quests, with blocked tiles, where a double is seen, have been removed and replaced with a single. Traps that would block the paths in the 1st few quests taken out and sorted. Furniture turned the proper way. Play testing on the 5th quest now.

And those Nightmare Elites.. Grr.. powerful. Its a good thing though, using one per quest. Otherwise.. its almost like instant death when one of those catches up with you.

Quest 7.1 - Table blocking a secret door. Fixed.
Quest 8.1 - A room on the way to the exit. With seemingly no entry point has been fixed. A stone door now blocks the exit. It will crumble on the death of the boss.
EDIT: Spelling has been corrected in all notes of the quests. Yes.. even i am shocked about this.
