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New HeroClass: Necromancer

Discuss the creation of new Heroes and share Heroes you've created.

Re: New HeroClass: Necromancer

Postby el_flesh » April 21st, 2011, 1:35 pm

He, I don't own the nickname!
"I will raise your dead body as an undead skeleton. Then I will make it do unspeakable acts. Like taking a shower." - El Flesh.

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Re: New HeroClass: Necromancer

Postby JasonMCM » January 31st, 2014, 4:45 am

So I have created a necromancer character for El_Flesh to use in our Play By Post quest as he requested to play a Necromancer, and didn't feel that another Necromancer thread would be prudent as there already is one. So here he is.
1067

With the spells to follow
1068

Let me know what you think.

[Edit] I Necroed the Necromancer post! Do I get a cookie?
Do you PBP? I do. See my exploits below.

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Re: New HeroClass: Necromancer

Postby Sjeng » January 31st, 2014, 7:37 am

:cookie:
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Re: New HeroClass: Necromancer

Postby JasonMCM » January 31st, 2014, 7:45 am

|_P
Do you PBP? I do. See my exploits below.

Amy the Amazon
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Trapped in the Dark
Swiftfoot the Elf
The Dark Company
Zargon the Evil Wizard
Core Quests Redone


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Re: New HeroClass: Necromancer

Postby IvenBach » January 31st, 2014, 1:16 pm

I like.


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Re: New HeroClass: Necromancer

Postby el_flesh » January 31st, 2014, 7:44 pm

Worx great for me. I gotta choose 6 spells out of that list, right? Noooo problemo...
"I will raise your dead body as an undead skeleton. Then I will make it do unspeakable acts. Like taking a shower." - El Flesh.

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Re: New HeroClass: Necromancer

Postby JasonMCM » January 31st, 2014, 8:06 pm

Actually I was thinking you would get all 9.
Do you PBP? I do. See my exploits below.

Amy the Amazon
Interactive HeroQuest
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Trapped in the Dark
Swiftfoot the Elf
The Dark Company
Zargon the Evil Wizard
Core Quests Redone


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Re: New HeroClass: Necromancer

Postby IvenBach » January 31st, 2014, 8:46 pm

9 spells seems fair to me. I do like the fact that he has to use BP to cast spells, very class fitting style. I may have to see if I can get someone to test if they die next time.


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Re: New HeroClass: Necromancer

Postby el_flesh » February 1st, 2014, 12:35 pm

He could learn more spells as levels progress, unless you don't want to do that kind of thing in your game.
Seems a little strong to me with 9 spells when the wiz gets 6...what do others think?

You could allow any Nec player to select their own 6 spells as they like. Notice that raise skel / mummy is reusable! So I'm a little concerned about balance issues.
"I will raise your dead body as an undead skeleton. Then I will make it do unspeakable acts. Like taking a shower." - El Flesh.

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Re: New HeroClass: Necromancer

Postby JasonMCM » February 1st, 2014, 4:10 pm

You made me get my rule book back out. :D
Wizard gets 9 spells. [Wizard picks 1 school, then the elf picks 1 school, then the wizard takes the other 2 in the core set]
But if you want to run with only 6, my only stipulation is you must take raise skeleton, otherwise starting with a skeleton would be weird.
Do you PBP? I do. See my exploits below.

Amy the Amazon
Interactive HeroQuest
Sir. Jason the Champion
Trapped in the Dark
Swiftfoot the Elf
The Dark Company
Zargon the Evil Wizard
Core Quests Redone


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Created a Hot Topic. Killed a mighty Fimir! Destroyed a Zombie!
JasonMCM

Ogre Chieftain
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