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= one hit
= one hit & pushback
= cancels one hit



Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.




Jaws wrote:I have often wondered about the short sword myself.
According to the rules (Norwegian ones at least) you can only buy equipment once. When the card is gone from the "store" nobody else can buy that card. However, none of the heroes start with any equipment. They don't have any of the cards at the beginning of the game. And as none of the heroes have less than 2 dice to attack, except the wizard which can't use it, the short sword is just dead weight. Nobody would spend 150 gold to have the same attack dice..


knightkrawler wrote:Jaws wrote:I have often wondered about the short sword myself.
According to the rules (Norwegian ones at least) you can only buy equipment once. When the card is gone from the "store" nobody else can buy that card. However, none of the heroes start with any equipment. They don't have any of the cards at the beginning of the game. And as none of the heroes have less than 2 dice to attack, except the wizard which can't use it, the short sword is just dead weight. Nobody would spend 150 gold to have the same attack dice..
It's the EU rules for most countries. This and other creators' calamities are the reason why every last one of us has a houserule here and there.
I hereby push you towards my solution: http://forum.yeoldeinn.com/viewtopic.php?f=38&t=1548&hilit=combat+stats
Each card for my game will be printed in such an amount that the item shown will be available/usable.


Jaws wrote: It's just too much of a change for our group.

chaoticprime wrote:Hell, I think the game shouldn't even let the Heroes keep Artifacts forever. They're way too valuable, and there's a war on. Orc's Bane would get a hole hell of a lot of use on the battlefield. That would be an interesting system, though, would it not? Heroes gaining Renown (or w/e) for whenever they turn in Artifacts. Renown could be used to temporarily suspend your maximum BP or something.



chaoticprime wrote:Jaws wrote: It's just too much of a change for our group.
They'll get over it. If you let Heroes accumulate too much stuff, all they play is a game where they try to suffer through quests without losing all their Equipment and Artifacts. You get used to cold water by jumping right into it--pussyfooting around only serves to extend the experience. Hell, I think the game shouldn't even let the Heroes keep Artifacts forever. They're way too valuable, and there's a war on. Orc's Bane would get a hole hell of a lot of use on the battlefield. That would be an interesting system, though, would it not? Heroes gaining Renown (or w/e) for whenever they turn in Artifacts. Renown could be used to temporarily suspend your maximum BP or something.



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