Some of the ideas and pictures are similar to WoM and the elf and barb quest packs but since I'm not ever going to own them, I thought I'd use the art and ideas. There is much stolen artwork in these. I must say I haven't drawn anything on these. All I've done is put them together.
Some of the spells may seem quite overpowered but there is a reason for this-
Following what someone on here said about having the wizard pick their spells and stick with them until they die I think is a great idea so what I've done is made groups of spells you can pick making you a different kind of wizard, thus:-
a) The Elementalist - Fire, Earth, Water and Air Spells
b) The Druid – Forest Spells and Water Spells
c) The Illusionist – Illusory Spells, Air Spells and Earth Spells
d) The Seer – Foresight, Water Spells and Air Spells
e) The Sorcerer (or Battle Mage) – Sorcery and Fire Spells
f) The Necromancer – Necromancy
Though I'm still working on these groups.
Please let me know if anyone can think of ways to improve my spells.


















