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**Fimir Appreciation Week**

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

Re: **Fimir Appreciation Week**

Postby knightkrawler » October 29th, 2013, 2:13 pm

I don'T like the BloodMoon sculpts that much. Reasons have been mentioned.
The Forgeworld ones are great. But much too big. Ogre size. They botched this embarassingly because someone didn't read theri background and no one told him either.
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Re: **Fimir Appreciation Week**

Postby Fimm McCool » October 29th, 2013, 5:18 pm

knightkrawler wrote:The Forgeworld ones are great. But much too big. Ogre size. They botched this embarassingly because someone didn't read theri background and no one told him either.


Not strictly true. Nick Bibby's 80s sculpts were Ogre sized because there was confusion between the rules-writers (who gave them 28mm figure stats) and the sculptor who made them on 40mm bases. The Forgeworld sculpts honoured the scale of the Bibby miniatures and their new rules take into account their size. Personally I don't like the FW sculpts, they look too much like Ankylosauruses to me. Give me a good Nick B anyday!


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Re: **Fimir Appreciation Week**

Postby bruenor » October 29th, 2013, 5:37 pm

I don't like the new Forgeworld ones because they've lost the celtic feel to them like the originals had.


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Re: **Fimir Appreciation Week**

Postby Goblin-King » October 29th, 2013, 5:55 pm

The minis are very cool in their own right, but I agree they wouldn't fit in in an oldschool fimir army at all.


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Re: **Fimir Appreciation Week**

Postby The Road Warrior » October 30th, 2013, 7:22 pm

Another new spell for the Fimir.

First a treasure card, add a few of these to the treasure deck (or replace the trap! and Hazard! cards). Everytime this card is drawn place a bog tile on the board in the same way as a pit trap (I haven't created a tile for this yet).

Image
The image isn't great, for once the Gary Chalk art let me down!
This is the way that I would handle a bog but you could use any of the ideas from earlier on.

Then a new spell card for the Fimir.
Image
I would give the Fenbeast similar stats to the NA Mummy with a full BP regen at the beginning of Morcar's turn.
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Re: **Fimir Appreciation Week**

Postby torilen » October 30th, 2013, 8:58 pm

FULL BP regen - Um, that's quite hostile, no matter how experienced the heroes.
I would give it 2 or 3 regen at most - or maybe a chance of full - let it roll combat
dice equal to its max BP, and it can regen 1 point for each white shield rolled....or
for each skull rolled, if you prefer. I personally would go with white shields so that
it doesn't get full BP regen but occasionally.


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Re: **Fimir Appreciation Week**

Postby Goblin-King » October 31st, 2013, 6:41 am

torilien are we all on the same page? A NA mummy has 2 BP.
You just have to inflict two wounds to kill it - or it regenerates 1 BP and is back at full.

The misleading part is calling it FULL BP regen, when full = +1 :lol:
Last edited by Goblin-King on October 31st, 2013, 7:47 am, edited 1 time in total.


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Re: **Fimir Appreciation Week**

Postby The Road Warrior » October 31st, 2013, 7:18 am

Goblin-King wrote:The misleading part is calling it FULL BP regen, when full = +1 :lol:


Yeah I didn't word that very well....
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Re: **Fimir Appreciation Week**

Postby torilen » October 31st, 2013, 9:01 am

Eh, give me a break - not everyone has every monster's stats engraved in the mind, you know. :p :lol:
I was thinking the mummy had 3, at least. And beside that, I still would be hesitant to give ANY monster
a full regen ability and setting a precedent for it. I would word it with the amount of regen per turn, but
that is just me...just a suggestion.


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Re: **Fimir Appreciation Week**

Postby GimmeYerGold » November 1st, 2013, 11:33 am

The Road Warrior wrote:Another new spell for the Fimir.

First a treasure card, add a few of these to the treasure deck (or replace the trap! and Hazard! cards). Everytime this card is drawn place a bog tile on the board in the same way as a pit trap (I haven't created a tile for this yet).

Image
The image isn't great, for once the Gary Chalk art let me down!

Was this for HQ, or culled from another Chalk illustration?


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