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The Manse Macabre (concluded)

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Re: The Manse Macabre (in progress)

Postby Big Bene » October 27th, 2013, 4:31 am

Hurgar Curjus too, but we are stratotegical now!
Movement
Big Bene rolled 2 6-sided dice:
3, 5

Should come up in the corner southwest of the yard.
eot.
Have a look ;)


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Re: The Manse Macabre (in progress)

Postby mikemacdee » October 27th, 2013, 7:08 am

Hurgar, turn 43:
Hurgar dashes to the new section of the manor, shouting for the hammer-toting troll slayer to shake the lead ingots out of his boots.

Image

Zargon, turn 43:
The forces guarding the mansion contract in pain, their guardians hacked off like vital limbs. Magical feedback surges through the house, leaving a strange side-effect on the heroes: their agility is momentarily increased, allowing them to roll 4 dice for movement next turn.

It also causes lightning to strike the courtyard...
mikemacdee rolled 2 6-sided dice:
2, 2

The grass is singed, but nothing else.

End of turn. Round 44 commences.


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Re: The Manse Macabre (in progress)

Postby The Road Warrior » October 27th, 2013, 4:23 pm

mikemacdee wrote:their agility is momentarily increased, allowing them to roll 4 dice for movement next turn.


Woohoo.

The Road Warrior rolled 4 6-sided dice:
2, 3, 3, 5


That puts me somewhere in the wide corridor.....just :cry:
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Re: The Manse Macabre (in progress)

Postby mikemacdee » October 27th, 2013, 9:06 pm

Caranthir, turn 44:
Caranthir races to the new section of the manor at semi-lightning speed!

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Re: The Manse Macabre (in progress)

Postby Daedalus » October 27th, 2013, 10:02 pm

Let's see if iron ingots are a lightning-speed atractor.

Kili movement:
Daedalus rolled 4 6-sided dice:
1, 3, 4, 1


Eh--he'll get there when he gets there.
Eot 44.
..
UNCLE ZARGON
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Re: The Manse Macabre (in progress)

Postby Sjeng » October 28th, 2013, 2:01 am

lol Kili :P

Sjeng rolled 4 6-sided dice:
1, 3, 1, 3


*cough* I bet I can do worse xD

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Re: The Manse Macabre (in progress)

Postby Big Bene » October 28th, 2013, 4:45 am

Let's try
Big Bene rolled 4 6-sided dice:
5, 3, 4, 2

Does this count as a flush?
Well, for once, it's enough to reach the projected square.
Hurgar go ta examine da wall where we learned da tomb is hidden. Does this count as a search fer secret doors?
Have a look ;)


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Re: The Manse Macabre (in progress)

Postby mikemacdee » October 28th, 2013, 5:06 am

Kili, turn 44:
Kili trudges merrily forward, eager to end this obnoxious mission and get back to grog-slogging.

Eddy Wizzard, turn 44:
Eddy takes his time, catching his breath.

A gust of wind flushes through the hallways with a sound that suspiciously resembles an exasperated sigh.

Hurgar, turn 44:
Hurgar tears ass down the hall and into the new expansion, marking the wall that hides Florentine's tomb. It costs him no actions to analyze the wall, for it is planly obvious that it is solid stone and would require heavy battery from an appropriate tool to breach it.

Image

Zargon, turn 44:
Lightning continues to rain hell down upon the manor courtyard. The heroes are beyond any doubt now: it is unnatural lightning, summoned from untold miles away by Baron Martense himself.
mikemacdee rolled 2 6-sided dice:
3, 5

Still charred grass is the only result.

End of turn. Round 45 commences.


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Re: The Manse Macabre (in progress)

Postby The Road Warrior » October 28th, 2013, 10:35 am

mikemacdee wrote:...it is planly obvious that it is solid stone and would require heavy battery from an appropriate tool to breach it.


Do we really have to wait for Kili to get here with the Warhammer??
I'll check back in a week or so to see how he is doing :lol:
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Re: The Manse Macabre (in progress)

Postby Daedalus » October 30th, 2013, 1:19 am

"I heard that!"

Kili movement:
Daedalus rolled 2 6-sided dice:
1, 2

+lightning bonus?:
Daedalus rolled 2 6-sided dice:
4, 6


"Hurgar...(puff)...here...(puff)...borrow me hammer and break down the wall."
EoT 45.
..
UNCLE ZARGON
Image
WANTS.. YOU


Rewards:
Wizard of Zargon Group Member Grin's Stone Map Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy!Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
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