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The Manse Macabre (concluded)

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Re: The Manse Macabre (in progress)

Postby The Road Warrior » July 28th, 2013, 5:34 pm

Sjeng wrote:That sound like a job for....,, SUPERWIZARD!


Yes, it does.
Unfortunately we will have to make do with Eddy 'Orc Bait' Wizzard ;)
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Re: The Manse Macabre (in progress)

Postby mikemacdee » July 28th, 2013, 6:26 pm

Hurgar, turn 22:

In his haste to slay the depressed Zombie, Hurgar trips over the threshold, adding yet another stubbed toe to the heroes' tally.

Caranthir, turn 22:

Caranthir strikes the Orc down like a swashbuckler, making sure to spray a little orc blood on the nearest priceless painting.

Image

The map as it currently stands. All is quiet, save the barbarian's curses to the south.

Eddy Wizzard, turn 22:

Eddy scans the rooms for anything out of the ordinary, noting the lavishness of this room is double that of the hallways -- Baron Martense clearly favors this room, as it is rich with fine vases and expensive paintings. Even the doors are ornate, the west door in particular: each side of its threshold is embroidered with an ivory carving of an ancient scholar with a large tome in his hands. The fireplace is massive and made of marble, but the thing that catches the spellcaster's eye the most are the items decorating the mantel -- the candelabrum in particular, made of ivory and bearing three candles. Only the left and middle candles burn.

The room doesn't appear trapped, nor are any secret doors evident. But something about the candelabrum doesn't "feel" right to the wizard, though he cannot say exactly what.

Eddy may still move if he likes.


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Re: The Manse Macabre (in progress)

Postby Sjeng » July 29th, 2013, 2:20 am

Nice with the jokes, funny man! Better watch it or I'll ball of flame your ass! :P

Sjeng rolled 2 6-sided dice:
2, 6


Well, apparently I move to the middle of the fireplace, and study the candelabra. What do you think it's worth? Should I just nick it? I grab it. Worst case: it opens a secret door, best case: I get some loot. |_P
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Re: The Manse Macabre (in progress)

Postby mikemacdee » July 29th, 2013, 5:38 am

Eddy Wizzard, turn 22 (cont'd):

Annoying case: The candelabrum is fastened to the mantel and cannot be removed. Which is the case here. :mrgreen:

Though because you, the wizard, touched it, you are now almost certain it pulses with latent magical power.

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Re: The Manse Macabre (in progress)

Postby Big Bene » July 29th, 2013, 7:56 am

Movement:
Big Bene rolled 2 6-sided dice:
6, 2

Smash :barbarian: :
Big Bene rolled 3 6-sided dice:
1, 5, 3

defence:
Big Bene rolled 3 6-sided dice:
5, 6, 2

Rottenguy defends bravely but Hurgar smashes :barbarian: !
That's for that!
EOT
Have a look ;)


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Re: The Manse Macabre (in progress)

Postby Daedalus » July 29th, 2013, 2:59 pm

I believe Kile had his turn skipped by the vengeful Hurgar. He'll leave magical candle holders to Eddy and Caranthir since they throw in for such things. Noting the opulence of this room, Kili searches for treasure, then exits back into the hall just south of Caranthir.

Movement:
Daedalus rolled 2 6-sided dice:
4, 1


EoT
..
UNCLE ZARGON
Image
WANTS.. YOU


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Re: The Manse Macabre (in progress)

Postby mikemacdee » July 29th, 2013, 5:19 pm

Zargon was also skipped -- Hurgar's turn this round was stumbling and not reaching the Zombie. I'll see if the Zombie gets another hit on him and then he'll die, for sake of time.

But first...

Kili, turn 22:

While Eddy struggles to remove the immovable canelabrum, Kili nicks an exquisite silver clock from the mantel -- the clock has a market value of 50 gold pieces. Then he posts himself on guard duty in the main hall.

Image

Zargon, turn 22:

Image

Zombie moves in for the kill!
mikemacdee rolled 2 6-sided dice:
4, 6

sigh...

End of turn. Round 23 commence.

Hurgar, turn 23:

Zombie dies in shame!

Image

Does Hurgar use his 8 movement to catch up to the others?


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Re: The Manse Macabre (in progress)

Postby Big Bene » July 30th, 2013, 3:42 am

mikemacdee wrote:Zargon was also skipped -- Hurgar's turn this round was stumbling and not reaching the Zombie.
Sorry. I took your map updating post for Zargon's turn. :oops:
mikemacdee wrote:Does Hurgar use his 8 movement to catch up to the others?
Yup.
Have a look ;)


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Re: The Manse Macabre (in progress)

Postby The Road Warrior » July 30th, 2013, 3:59 am

Caranthir searches for treasure (I'm hoping for something nice today mike ;) )

Caranthir movement
The Road Warrior rolled 2 6-sided dice:
2, 3


And then he moves to the North door ready to open it on his next turn.
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Re: The Manse Macabre (in progress)

Postby mikemacdee » July 30th, 2013, 8:42 am

Hurgar, turn 23 (cont'd):

Hurgar comes bowling around the corner into Kili's view, a half-eaten ham leg sticking out of his craw.

Image

Caranthir, turn 23:

Image

(yeah I've resorted to recycling previous photos if the same card comes up)

Another cloud of dust manifests into an undead servant, which swings its claws at the elf's head!
mikemacdee rolled 2 6-sided dice:
6, 5

Astoundingly enough, it's the same zombie servant which failed to kill the barbarian -- Clumsy Archibald! Seems Baron Martense entrusted the house's security to him.

Image

Archibald stands between the elf and wizard. Caranthir may still move if he wishes.


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