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Hero Quest PC: Improved homebrew version

Discuss Miscellaneous HeroQuest Merchandise not fitting into any of the above categories.

Re: Hero Quest PC: Improved homebrew version

Postby theruler76 » July 7th, 2026, 5:24 am

Package updated!

Honestly, I didn't think two dice could be so hard to draw, especially getting the "throw" to look convincing.
Unfortunately, the animation is so fast that all the details I put in get lost. It's a shame, but I'm happy with the result, considering the 4 frames 32x32 pixel limitation!
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Re: Hero Quest PC: Improved homebrew version

Postby theruler76 » July 7th, 2026, 9:03 am

Spot the differences.

Screenshot 2026-07-07 150003.png
Screenshot 2026-07-07 150202.png
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Re: Hero Quest PC: Improved homebrew version

Postby Kurgan » July 7th, 2026, 11:46 am

Fantastic to see more progress, seeing things I never thought I'd see from this game!


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Re: Hero Quest PC: Improved homebrew version

Postby theruler76 » July 9th, 2026, 2:24 am

165- Replaced the rotating coin animation with authentic HeroQuest red dice, slowed the animation speed, and added a rolling sound effect. FEATURE
166- Added the east-facing throne icon to the 2D map. BUG
167- Updated monster animation sequences to match each action type (blocking, attacking, and dying), and added blood effects. FEATURE

can't wait to hear your opinion after your try. Let me know!
Your thread was a sort of bug Enciclopedia!
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Re: Hero Quest PC: Improved homebrew version

Postby theruler76 » July 15th, 2026, 11:11 am

168- Increased Hero movement animation from 6 to 8 frames and graphically refined all sprites. FEATURE


English betatest Package updated.
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