• Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Anyone used KILI THEKKRSSON?

Discuss Halls of Durrag-Dol, published in White Dwarf Magazine #134.

Re: Anyone used KILI THEKKRSSON?

Postby Daedalus » February 28th, 2021, 4:09 pm

Looking good. That should fit nicely on a Hero Card.
..
UNCLE ZARGON
Image
WANTS.. YOU


Rewards:
Wizard of Zargon Group Member Grin's Stone Map Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy!Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
User avatar
Editor-in-Chief
Daedalus
Dread Ruleslawyer

Wizard
Wizard
 
Posts: 5300
Images: 14
Joined: May 9th, 2011, 2:31 pm
Forum Language: English (United States)
Evil Sorcerer: Zargon
Usergroups:
Wizards of Zargon Group MemberScribes Group MemberAdventurers' Guild Group MemberArtists Group MemberChampion Group Member

Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Re: Anyone used KILI THEKKRSSON?

Postby Dreadaxe » October 6th, 2021, 5:21 pm

Merge the topic with this one
Hero: Trollslayer -> viewtopic.php?f=35&t=1497&p=16501

Other version by Jacob “Jabie” Busby (March 2000)
http://www.yeoldeinn.com/downloads/rule ... df#page=17

TROLLSLAYER (White Dwarf #134, slightly modified)
Attack : 3 Dice Defence: 1 Dice
Body: 8 Mind: 3
Move: 2 Standard Dice

Restrictions
You may not wear Plate Mail or use a Crossbow.

Combat Cards and Events
You draw Combat cards as a Dwarf. You count as a Dwarf with regards to Events.

Abilities
Disarm Traps You may disarm traps as though you were a Dwarf Warrior

Trollslayer You may roll double the normal attack dice whenever you fight Trolls.

Legendary Abilities
You have the same Legendary Abilities as a Dwarf.


Profile
B8 M3 like WD version.

Abilities
Disarm : I don't know for disarm abilities. Maybe that could be a dwarf race skill… But that do stranger for a Troll Slayer.

"Trollslayer: You may roll double the normal attack dice whenever you fight Trolls."
I like the idea to send more dice versus some monster. Maybe something like
Monster slayer:You may reroll 3 attack dice whenever you fight [a: grey platic monsters | b: monster with 3 or more body points].

a is more for european version, b is more for US version.

Opinion?
User avatar
Dreadaxe

Zombie
Zombie
 
Posts: 38
Joined: September 29th, 2021, 5:30 pm
Forum Language: Français
Hero:
Evil Sorcerer: Morcar

Re: Anyone used KILI THEKKRSSON?

Postby Dreadaxe » October 6th, 2021, 5:44 pm

White Dwarf UK #134 transcript of Halls of Durrag-dol appendice.
http://www.yeoldeinn.com/downloads/publ ... ag-dol.pdf
KILI THEKKRSSON
AS A PLAYER CHARACTER

You can play Kili Thekkrsson as Dwarven Trollslayer player character instead of the Dwarf player character.
Use the following information to fill in your character sheet.

Dwarven Trollslayer
You are a Dwarven Trollslayer. You are a fearless warrior, careless in defence, but inspired on the attack.
You always disarm traps that you find, and you may remove any visible trap in the same room or passage.

Attack
Throw 3 combat dice

Defend
Throw 1 combat die

Move
Throw 2 standard dice

Mind
3 points

Body
8 points

Dwarven Trollslayers can use any of the equipment cards except plate armour, which cramps a Trollslayer's extravagant battle style, and the crossbow, which is a weapon for cowardly peasants.
User avatar
Dreadaxe

Zombie
Zombie
 
Posts: 38
Joined: September 29th, 2021, 5:30 pm
Forum Language: Français
Hero:
Evil Sorcerer: Morcar

Re: Anyone used KILI THEKKRSSON?

Postby lestodante » October 7th, 2021, 3:05 pm

The version by j_dean80 is a better option for me. The original version with only 1 defense die and no chance to wear any armour looks too weak for me.
Even increasing his Body Points he will suffer too much damage. Unless you allow him to use special colored dice.


Rewards:
Wizard of Zargon Group Member Participated in four (4) Miniature Exchanges. Participated in four (4) Miniature Exchanges. Participated in a Miniature Exchange. Wrote an article for the Blog. Encountered a menacing Chaos Warlock!
User avatar
lestodante

Yeti
Yeti
 
Posts: 2837
Images: 5
Joined: January 7th, 2017, 9:40 am
Location: Italy
Forum Language: English (United States)
Hero:
Evil Sorcerer: Morcar
Usergroups:
Wizards of Zargon Group MemberScribes Group MemberChampion Group Member

Re: Anyone used KILI THEKKRSSON?

Postby Dreadaxe » October 30th, 2021, 12:32 pm

Image

ABILITIES:
When a Monster inflicts one or more wounds you become furious and you can attack it with 1 attack dice more.
You do not use ranged weapons.
User avatar
Dreadaxe

Zombie
Zombie
 
Posts: 38
Joined: September 29th, 2021, 5:30 pm
Forum Language: Français
Hero:
Evil Sorcerer: Morcar

Re: Anyone used KILI THEKKRSSON?

Postby Kurgan » October 30th, 2021, 1:01 pm

Interesting. Yeah the super weak version of the character feels more like a mercenary/npc character.


Rewards:
Participated in a Miniature Exchange. Destroyed a Zombie!
User avatar
Channeler
Kurgan

Witch Lord
Witch Lord
 
Posts: 7105
Images: 85
Joined: February 23rd, 2019, 7:08 pm
Location: https://discord.gg/2R9pEP4cty
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Scribes Group MemberAdventurers' Guild Group MemberChampion Group Member

Re: Anyone used KILI THEKKRSSON?

Postby Vorimir » March 14th, 2026, 8:55 am

This is my aproach to the Trollslayer for the 2021 remake:

Wandering Dwarf
The Wandering Dwarf is a fearless warrior who lives apart from his clan, forged by the hardships of the road. He is a brave and aggressive fighter who neglects defense in favor of relentless attack. He also possesses the same natural intuition as other dwarves to detect and disarm traps. He cannot use plate armor or projectile weapons, although he may use thrown weapons. It has the same restrictions regarding the use of items as the Dwarf (he can use Dwarf only items and cant use Dwarf excluded items).

Starting characteristics:
Body Points: 8
Mind Points: 3
Basic Defense: 1 (instead of 2 as the other heroes)

Starting equipment:
Dwarven Axe: allows him to attack with 3 combat dice (or 2 combat dice if the character is not a dwarf). This axe is an inherited item, a symbol of the hero’s lineage, and cannot be sold in the armory or given to another player, except in the event of the character’s death (220 gold coins value item).
Vorimir

Ogre Chieftain
Ogre Chieftain
 
Posts: 210
Joined: April 2nd, 2023, 2:26 pm
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon

Previous

Return to Halls of Durrag-Dol

Who is online

Users browsing this forum: No registered users and 0 guests