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Dark Magic - An Introductory Quest to The Sinister Sorcerers

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Re: Dark Magic - An Introductory Quest to The Sinister Sorce

Postby MonsterMotor » September 20th, 2025, 5:42 pm

carthoz wrote:
lucapaschi wrote:Are you offering to volunteer? :P

I'd volunteer 8-) I checked the file and saw that you are doing the PDFs in Illustrator. I never did text layout in Illustrator, but in Indesign there is an option to change text flow and wrap according to the used languade. Maybe that can be changed in Illustrator, too?


For proofreading, yes, I would offer that to you, too. I have done such things many times on other occasions, mostly related to my non-arcane work in real life.

Once you have finalised your German translation, feel free to contact me via a personal message here. I would then find time to read your document and prepare a respective annotated pdf file and/or make itemized comments for your translator to work into the text.

One important thing for you to communicate to the proofreaders beforehand would be the HQ edition you aim to achieve full compatibilty with (concerning HQ terminology, etc.), if intended so.
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Re: Dark Magic - An Introductory Quest to The Sinister Sorce

Postby lucapaschi » September 20th, 2025, 6:36 pm

MonsterMotor wrote:
carthoz wrote:
lucapaschi wrote:Are you offering to volunteer? :P

I'd volunteer 8-) I checked the file and saw that you are doing the PDFs in Illustrator. I never did text layout in Illustrator, but in Indesign there is an option to change text flow and wrap according to the used languade. Maybe that can be changed in Illustrator, too?


For proofreading, yes, I would offer that to you, too. I have done such things many times on other occasions, mostly related to my non-arcane work in real life.

Once you have finalised your German translation, feel free to contact me via a personal message here. I would then find time to read your document and prepare a respective annotated pdf file and/or make itemized comments for your translator to work into the text.

One important thing for you to communicate to the proofreaders beforehand would be the HQ edition you aim to achieve full compatibilty with (concerning HQ terminology, etc.), if intended so.


Good, if any of you can send me the needed fixes for the intro quest, we can start from here!
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Re: Dark Magic - An Introductory Quest to The Sinister Sorce

Postby carthoz » September 21st, 2025, 9:51 am

lucapaschi wrote:Good, if any of you can send me the needed fixes for the intro quest, we can start from here!

I already started, but there are a few questions we may need to adress first: Since it is meant to be used with the old North-American edition of HeroQuest, there are differences from the European edition: Missing artifact cards (and thus no official german names for them in HQ89), the wrong name for the Evil Wizard ... how do you handle this in other languages?
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Re: Dark Magic - An Introductory Quest to The Sinister Sorce

Postby lucapaschi » September 21st, 2025, 12:45 pm

I received some feedback on the errors - I've already uploaded v.1.1 - I'll fix further with your suggestions.
As for the things you pointed out, we decided to stick with the NA naming convention, to point out what the origin of the pack is. It can be easily modified in-game, if EUs want to keep Morcar. As for the elements not present in the EU HQ89, we basically stuck with the translation from HQ21, if it has been correctly translated, but we’re otherwise sticking with the 89 language customs.
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Re: Dark Magic - An Introductory Quest to The Sinister Sorce

Postby carthoz » September 22nd, 2025, 3:20 pm

lucapaschi wrote:I received some feedback on the errors - I've already uploaded v.1.1 - I'll fix further with your suggestions.

Awesome! I missed the 1.1 update, but I think some of the suggestions may still be valid. :)
lucapaschi wrote:As for the things you pointed out, we decided to stick with the NA naming convention, to point out what the origin of the pack is. It can be easily modified in-game, if EUs want to keep Morcar. As for the elements not present in the EU HQ89, we basically stuck with the translation from HQ21, if it has been correctly translated, but we’re otherwise sticking with the 89 language customs.

Okay, good to know! Do you need my email address for reaching out as soon as you are in need of an editor and proofreader for the final texts?
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Re: Dark Magic - An Introductory Quest to The Sinister Sorce

Postby lucapaschi » September 22nd, 2025, 4:55 pm

carthoz wrote:
lucapaschi wrote:I received some feedback on the errors - I've already uploaded v.1.1 - I'll fix further with your suggestions.

Awesome! I missed the 1.1 update, but I think some of the suggestions may still be valid. :)
lucapaschi wrote:As for the things you pointed out, we decided to stick with the NA naming convention, to point out what the origin of the pack is. It can be easily modified in-game, if EUs want to keep Morcar. As for the elements not present in the EU HQ89, we basically stuck with the translation from HQ21, if it has been correctly translated, but we’re otherwise sticking with the 89 language customs.

Okay, good to know! Do you need my email address for reaching out as soon as you are in need of an editor and proofreader for the final texts?


Send it on the PMs, I'l keep it safe :)
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Re: Dark Magic - An Introductory Quest to The Sinister Sorce

Postby HispaZargon » September 24th, 2025, 6:14 pm

Hi,

Here is a summary of all related videos published by now on YouTube about the Introductory Quest of Wizard Quest Pack:

2025/Sep/18 -> Heroquest Italia - World Premier of Introductory Quest "Dark Magic" and Live Conversation with Project Lead Lucapaschi (Link -Italian-)
2025/Sep/18 -> La Guarida de Morcar - Review of Introductory Quest "Dark Magic" (Link -Spanish-)
2025/Sep/19 -> XSC 3 Home of HeroQuestFans - Live Conversation with Designers Lucapaschi & HispaZargon (Link -English-, previously teased here)
2025/Sep/19 -> XSC 3 Home of HeroQuestFans - Live Playthrough of Introductory Quest "Dark Magic" customized for 4 players by Kurgan (Link -English-, whole non-edited live recoding is here)
2025/Sep/20 -> La Guarida de Morcar - Playthrough of Introductory Quest "Dark Magic" (Link -Spanish-)
2025/Sep/20 -> Würfelpunk - Review of Introductory Quest "Dark Magic" (Link -German-, previously teased here)
2025/Sep/20 -> HispaZargon - Trailer of Introductory Quest "Dark Magic" Playtesting Sessions (Link -English-)
2025/Sep/21 -> Dungeon Master - Review of Introductory Quest "Dark Magic" (Link -German-)

Additionally, a dedicated tease webpage was posted in Heroquest.de to download the German version of the Introductory Quest "Dark Magic" (Link).

More old videos about the Lost Quest Packs project may be found here


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Re: Dark Magic - An Introductory Quest to The Sinister Sorce

Postby batjon » October 8th, 2025, 8:38 am

This is brilliant, thank you for all your hard work.

Will you be releasing graphics for the cards in the EU style? I imagine most players will have the EU set so it would be nice to have it match up.

Thanks
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Re: Dark Magic - An Introductory Quest to The Sinister Sorce

Postby HispaZargon » October 8th, 2025, 11:30 am

Thanks batjon.

If you check the Italian and German versions of the pdfs you may find them in EU style.

Nevertheless, the general intention is always giving priority to American classic style because that is the Game System's rules which the Quest design is intended to be played.


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Re: Dark Magic - An Introductory Quest to The Sinister Sorce

Postby batjon » October 9th, 2025, 8:35 am

Thanks I'll check them out
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