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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.




HispaZargon wrote:In the other hand we know the remake is for sure not further 'loosely based in Warhammer', so these questions came to my mind:
- Does it need to be based in other known franchise like D&D? Does HeroQuest needs something like that? Worth it?
- Why Hasbro does not try to better reinforce HeroQuest to make it a more powerful franchise, with his own fully independent story, creatures, lore, etc.?
Here I share some ideas how Hasbro might empower the franchise without merging it in D&D:
- Making an animation series based in HQ.
- Making videogames based in HQ.
- Making a HQ movie (animation or action live).
- Making new books/comics series.
- Making new expansions for the game based in the stories seen in the animation series / movie, even in the books/comics.
- Making official Advanced Rules for the game for those who wants 'more', but compatible with the basic rules. Those rules could improve the Amory, the Heroes Growth, the Magic rules, etc.
- Creating a new board, even an official system rules to play with modular boards for new expansions, even for solo play.
- Etc.


Vorimir wrote:When (if) D$D is in I'm out. Heroquest is Heroquest. Ill keep playing but my way.











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